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0
votes
Fixed

Some Unity games crashes on devices from 4.6

Android

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Feb 09, 2015

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Version/s: 4.6.2p1

Some Unity projects tend to crash in the same place from Unity 4.6, this was not happening in 4.5 Read more

0
votes
Duplicate

4K lightmaps broken unless you clear the GI Cache before every bake

Progressive Lightmapper

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Sep 25, 2019

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Version/s: 2019.2, 2019.3, 2020.1

4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on.This issue makes it impossible to work wi... Read more

0
votes
By Design

Motion Blur has sharp edges when object is moving in the foreground of a...

Post-processing and Compositing

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Oct 10, 2024

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Version/s: 2022.3.50f1, 6000.0.23f1, 6000.1.0a7, 6000.2.0a1

Steps to reproduce:1. Open the attached "Repro" project2. Open "MatrixPrevious" Scene3. Enter Play mode and observe the moving GameO... Read more

0
votes
Fixed

Constant console errors when using Min/Max Slider in PlayMode

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Nov 19, 2024

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Version/s: 6000.0.15f1, 6000.0.28f1, 6000.1.0a5

Steps to reproduce: Open a Unity Project Create a UI Document Asset via Assets > Create > UI Toolkit > UI Document Create a... Read more

0
votes
Fixed

[VFX] Custom HLSL with 'int' parameter, without the 'in/out/inout' acces...

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May 06, 2024

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Version/s: 6000.0.1f1

Steps to reproduce:1. Create a new VFX Graph2. Add a Custom HLSL block3. Open the HLSL code editor by clicking on the edit button4. ... Read more

0
votes
Fixed

[GPU PLM] VRAM not released following a GPU PLM bake

Progressive Lightmapper

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Dec 12, 2019

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0b12, 2020.1

Repro: 1.Download the attached repro project. Open using the Editor version above.2. Ensure that we have enough texel density in Lig... Read more

0
votes
By Design

[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite

2D

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Jun 01, 2017

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Version/s: 2017.1.0b8

[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite Steps to Repro: 1. import a Texture2. set the Texture Typ... Read more

0
votes
Fixed

[URP] Remove button is not activated in Shader Passes List after creatin...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5

Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more

4
votes
Postponed

After adding grass to the terrain - the whole Editor becomes very slow (...

Terrain

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Feb 18, 2015

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Version/s: 5.0.0f3

After adding grass to the terrain - the whole Editor becomes very slow (Gfx.WaitForPresent) 1. What happenedWhen adding grass to the... Read more

0
votes
Fixed

[Package Manager] 'IUnityAndroidPermissions' could not be found errors a...

Package

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Jul 04, 2019

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Version/s: 2019.2.0b9

'IUnityAndroidPermissions' could not be found errors are thrown when importing Vuforia Sample Project Steps to Reproduce: 1. Create ... Read more

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