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[Dragon Crashers] 4 Shader error messages on import
Steps to reproduce: Create a new project, ensure you are in editor light mode. Download and import Dragon Crashers. Observe the cons... Read more
Dropdown expands only on rightmost part of the button when trying to cli...
Reproduction steps: 1. Open the attached project “ReproProject“2. Open the scene “SimpleDemo_UsingPlayerInput“3. In the Hierarchy wi... Read more
[Dragon Crashers] Build fails in U6
Steps to reproduce: Create a new Universal 2D project. Download and import Dragon Crashers. Build & Run. Actual results: Error a... Read more
Incorrect warning icon and wrong message displayed in HDRP Decal Projector
Reproduction steps:1. Open the attached “Reset HDRP.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select any “De... Read more
Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Reproduction steps:1. Open the attached “My project.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Game ... Read more
“Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is log...
Reproduction steps:1. Open the attached “FontIssue” project2. In the Font Asset Creator window (Window > TextMeshPro > Font As... Read more
Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" ...
Steps to reproduce:1. Create a new URP 3D Blank template project (com.unity.template.urp-blank)2. Select "Assets/Settings/Mobile_Ren... Read more
IndexOutOfRangeException and InvalidOperationException when logging XML ...
How to reproduce: 1. Open the project “IN-89366_XML-Display-Issue“2. Enter Play Mode3. Observe the error messages in the Console win... Read more
Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDe...
Steps to reproduce:1. Open the attached user's project "2040283_full_generic_sharing.zip"2. In the Player settings, set IL2CPP Code ... Read more
Crash on SerializedProperty::SetStringValue when assigning a path to a n...
How to reproduce:1. Open the attached “IN-91192.zip” project2. Open “Assets/InputSys/InputSystem.inputactions”3. In the “UI” Action ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class