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5
votes
By Design

[URP] Clear(color) and Draw Mesh methods called for each Sorting Layer

Package: 2D Render Pipeline

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Dec 11, 2019

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Version/s: 7.1.7

Reproduction steps:1. Open project in "MyRepro.zip"2. Open Scene "0a18.unity"3. Notice that UniversalRP-HighQuality is using 2D Rend... Read more

0
votes
Won't Fix

[2021.3] The view with the View Tool changes very slow when the project ...

Scene View

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Sep 06, 2022

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Version/s: 2021.3.9f1

How to reproduce:1. Open the attached project “IN_12133”2. Open “SampleScene” in Scenes3. In Tools select View Tool4. Try to shift t... Read more

0
votes
Fixed

Project fails to build when glTFast Package is installed

Package: Unity glTFast

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Sep 04, 2025

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Version/s: 6.12.0

How to reproduce:1. Create a new project2. Install the “com.unity.cloud.gltfast” package3. Select File > Build And Run (Ctrl+B)4.... Read more

0
votes
Fixed

[Android] ECS objects are bunched together in the wrong position when be...

Package: Entity Component System (ECS)

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May 22, 2019

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Version/s: 0.0.12-preview.30

To reproduce:1. Open attached project2. Build and Run to Android device3. Notice how all of the objects in the sub scene are bunched... Read more

0
votes
Fixed

Rotation values are not displayed correctly in Grid and Snap Settings af...

Scene Tooling

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Oct 20, 2025

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Version/s: 6000.4.0a3, 6000.5.0a1

Reproduction steps:1. Create a new Universal 2D project2. Create Cube GameObject (GameObject > 3D Object > Cube)3. Change all ... Read more

0
votes
Fixed

Attaching sprite to a public string array, crashes Unity

2D

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Sep 05, 2016

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Version/s: 5.4.0f3

How to reproduce:1. Open the attached project "829198array.zip" from cloud2. Open test scene3. Select MainCamera in the Hierarchy4. ... Read more

1
votes
Won't Fix

[CustomEditor] DragPerform event does not fire when Unity Editor is not ...

IMGUI

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Nov 13, 2019

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Version/s: 2019.2, 2019.2.4f1, 2020.1

To reproduce:1) Open the attached project2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser3) Make sure... Read more

0
votes
Fixed

[VFX Graph] "Output Particle Forward Decal" node name overlap with "Loca...

Package: Visual Effect Graph

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Jan 07, 2020

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Version/s: 7.1.7, 7.1.6, 7.1.5

"Output Particle Forward Decal" node name overlap with "Local" Template text, refer attached screenshot. Steps to repro:1. Create a ... Read more

0
votes
Fixed

Parent Prefab fails to correctly override changes to its children Prefab...

Scene Management

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Nov 01, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Open the attached project "Case_1195496"2. Open "SampleScene"3. In the Hierarchy window Expand "Parent" Instan... Read more

0
votes
Fixed

Animation Importer Mask Transforms are always enabled after disabling th...

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Sep 02, 2025

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Version/s: 6000.2.3f1, 6000.3.0b1

How to reproduce:1. Open the “2454037.zip“ project2. Select the “anim1p_semiauto_colt_newservice.fbx“ in the Project Window3. Select... Read more

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