Search Issue Tracker
[DOTS Physics] Debug Draw Colliders does not respect Z-Depth sorting
How to reproduce: 1. Open the attached project named "Case_1318856" 2. Open the Scene named "4a. Joints Parade" 3. Observe the Game ... Read more
Mixed light is both baked and realtime when converted to fully baked
When investigating UUM-14672 Volumetric Fog and Dynamic Shadow disappear on a GameObject when baking a Lightmap with the GameObject ... Read more
EventType.MouseDrag is triggered when cancelling a Context Menu by Right...
How to reproduce: 1. Open the attached project 2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG) 3. Right-Click anywhere in... Read more
Hierarchy search bar text does not reset when closing and reopening the ...
To reproduce: 1. Open a new project 2. Go to hierarchy window 3. In search type anything and close the tab 4. Open Hierarchy tab aga... Read more
Crash on scripting_cpp_string_for when opening the project
Reproduction steps: 1. Open the attached “CrashRepro” project Expected result: The project opens Actual result: Unity Editor cr... Read more
Crash at GfxDeviceD3D11Base::EndBufferWrite when launching Unity with a ...
Workaround: -update graphics card drivers -Use -force-glcore argument when launching Unity. You can read more about command line arg... Read more
[WebGL] Audio source has no sound if the audio clip was downloaded via W...
How to reproduce: 1. Build the user’s attached “UnityVideoWebglDemo-develop.zip” project for the WebGL platform 2. Open the WebGL ... Read more
[5.4] TextureArrays: ability to release system memory copy for non-reada...
Currently Texture2DArrays effectively behave as "readable" textures; the system memory copy of the pixels is always there. Should fo... Read more
[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...
Steps to reproduce: 1. Open attached "ScreenBugRepro.zip" project 2. Build for iOS and deploy the Xcode project to the iOS device 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Constant console errors when using Min/Max Slider in PlayMode
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time
- [iOS] WebCamDevice.availableResolutions returns a single resolution with width and height both 0 on some iOS devices