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0
votes
Fixed

Gizmos are visible when disabled in wireframe Shading Mode with HDRP

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Jan 06, 2023

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Version/s: 2021.3.16f1, 2022.3.0f1, 2023.1.0a24, 2023.2.0a1

Reproduction steps: 1. Open project “IN-26384” 2. Open the “SampleScene“ scene 3. Switch to wireframe Shading Mode through the to... Read more

0
votes
Fixed

EventType.MouseDrag is triggered when cancelling a Context Menu by Right...

IMGUI

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Jan 08, 2020

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Version/s: 2018.3.0a9, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project 2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG) 3. Right-Click anywhere in... Read more

0
votes
Fixed

[SerializeReference] Failure to add managed reference to List the first ...

Asset - Importers

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Sep 03, 2019

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Version/s: 2019.3

1) Open attached project 2) Create a GameObject and add the Test component. 3) Press `Add`. Notice 1 error is thrown: - Canno... Read more

0
votes
Won't Fix

[M1] Build fails when the project's name contains Mac terminal's command...

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Nov 30, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a22, 2023.2.0a1

Reproduction steps: # Open the attached “My $(echo injected) project.zip” project # Uncheck the Development Build option in the ... Read more

0
votes
Won't Fix

Crash at GfxDeviceD3D11Base::EndBufferWrite when launching Unity with a ...

Graphics - General

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May 24, 2017

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Version/s: 2017.1.0b6

Workaround: -update graphics card drivers -Use -force-glcore argument when launching Unity. You can read more about command line arg... Read more

0
votes
Won't Fix

[URP] Fallback material is not being used when object is not being moved

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Jan 27, 2023

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Version/s: 2021.3.18f1, 2022.2.5f1, 2023.1.0b2

Reproduction steps: 1. Open the attached project “TintRepro” 2. In the Hierarchy window select Example Assets GameObject 3. In th... Read more

0
votes
Fixed

Scripts cannot be loaded when they contain an odd number of "*" signs in...

Scripting

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Nov 09, 2019

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Version/s: 2020.1.0a6, 2020.1.0a12

Steps to reproduce: 1. Open the attached "ScriptBug" project 2. Select "Directional Light" GameObject in the Hierarchy window 3. Ope... Read more

0
votes
Fixed

[5.4] TextureArrays: ability to release system memory copy for non-reada...

Graphics - General

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Apr 01, 2016

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Version/s: 5.4.0b12

Currently Texture2DArrays effectively behave as "readable" textures; the system memory copy of the pixels is always there. Should fo... Read more

0
votes
Not Reproducible

[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...

iOS

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Nov 11, 2019

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Version/s: 2017.4, 2019.3.0b9, 2020.1

Steps to reproduce: 1. Open attached "ScreenBugRepro.zip" project 2. Build for iOS and deploy the Xcode project to the iOS device 3.... Read more

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