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AvatarBuilder.BuildHumanAvatar() is unable to find Transform when enteri...
How to reproduce:1. Open the attached “Test Avatar” project2. Enter Play Mode3. Observe the Console Expected result: No errors appea... Read more
[HDRP] HDR documentation missing info about supported views
My first time setup of HDR took longer than it needed. Since the enable toggle is in player settings, I was confused if I can see HD... Read more
[HDRP] Setting very low DOF focus distance breaks rendering
1) In new HDRP outdoor scene add a Camera (or use existing) 2) Add DOF override to a volume and set focus distance to low value (0.2... Read more
[Hololens 2] GameObjects with an ARAnchor attached are deleted when disa...
How to reproduce:1. Open the attached project "ARAnchorTestProject.zip"2. Build the project for UWP3. Open the built project in Visu... Read more
Set as first/last sibling is not working when using Menu Bar
Reproduction steps: Open the attached project (“SetSibling.zip“) Select Scene “Assets/Scenes/SampleScene” Select the Child GameObjec... Read more
[Hub] Documentation module is automatically selected when installing the...
Reproduction steps:1. Open any Unity version Hub installation link that redirects to Hub for installation Expected result: The docum... Read more
Shader MatrixArray assigns an Identity Matrix only to the first element ...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/DEV_MeshManipulationTest.unity” Scene Observe the model in th... Read more
Parent Layers referencing child sublayers anchors fails
h3. Description Layers can reference anchors generated from sublayers. This should not be allowed, as parents execute prior to their... Read more
Crash on BurstCompilerService::CompileAsync when opening project
Reproduction steps:1. Open the user’s attached project Expected result: The project opensActual result: Unity Editor crashes Reprodu... Read more
[iOS] Player crashes on iOS 16 devices when “UnityFramework.framework” i...
How to reproduce:1. Open the user’s attached project2. Go to Project Settings and build a project for the iOS platform3. In Xcode go... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled