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[Hub] Can trigger multiple concurrent Hub installations of the same edit...
[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unity... Read more
[Shader Graph] Entries list sections overlapped with each other in Enum ...
Display Name & Reference Suffix sections are overlapped with each other in Entries under Enum / Material Quality keywords while ... Read more
[.NET4.6] Texture cannot be painted on terrain
Steps to repro: 1. Open attached project and 't1' scene;2. Select Terrain gameobject in the Hierarchy;3. In Terrain Inspector go to ... Read more
[Chrome+Edge] locked cursor only released after several ESC presses
-e: see title, works with just one press in FF -repro:--build attached project--run build in Chrome or Edge--click into the content ... Read more
Calling an external function from Mac bundle crashes editor
To reproduce:1. Open project2. Play scene Expected: scene will be played, if there are any errors, they will be shown in consoleActu... Read more
Hub allows Commas in the Project name field which introduces a lot of is...
How to reproduce:1. Open up Unity Hub2. Click "New project"3. Start typing commas (,) in the Project name field Expected result: A w... Read more
Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...
What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more
ASTC compressed textures larger than 4096 inside Editor are rendered pur...
Reproduction steps:1) Open user's attached project2) Select 'astcTest' asset3) Make sure that (in import settings):-- Format (in And... Read more
[Unity NetCode] InvalidOperationException is thrown when using Ghost Aut...
How to reproduce:1. Create a new Unity project2. Import the Unity NetCode package3. Create a Cube and turn it into a Prefab4. Create... Read more
[iOS 13] Gyroscope behaviour differs when Game View is opened while usin...
How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Connect iOS device to the computer4. Open Unity Remot... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty