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Command buffers don't work until the camera is re-enabled
Steps to reproduce:1. Open project2. Open "editor_tool_scene" scene3. Go to Main Camera in object hierarchy and locate "Simple Scree... Read more
[iOS] Closing Socket while having 100% loss connectivity crashes build
Repro steps:1) Open the Sockets.zip project and Main.scene in it2) Create a hotspot for a device from which you could condition your... Read more
[GUILayout] GUILayout.BeginArea() does not draw GUIContent in custom men...
1. Open the attached project2. Open the custom window in 'Window\TestWindow'3. Notice that the 'unityFooterLogo' is drawn in the win... Read more
UI prefab of a certain structure don't show its image when instantiated ...
How to reproduce:1. Open the attached project2. Open Untitled scene3. Drag "TryIt!" prefab from Assets folder to Canvas in hierarchy... Read more
[RealtimeGI][LOD] LOD Objects does not receive realtime ambient GI
Steps to reproduce:1. open attached project2. open one of the following scenes and make sure lightmaps are baked:Realtime & Bake... Read more
[UNET] Disconnection with small amounts of packet loss
Reproduction Steps:1. Open User's project2. Enable Network simulator and set Simulated Packet Loss to 5%3. Build and run Test scene4... Read more
[iOS][IL2CPP] App crashes when using custom DownloadHandlerScript with p...
Steps to reproduce: 1. Open attached project2. Build 'Main' scene for iOS3. Build the generated Xcode project to a device4. Applicat... Read more
The screen is horizontally flipped when it is displayed through Unity Re...
Reproduction steps:1. Open the attached project (795430-Repro.zip)2. Connect Android device with Unity Remote 43. Play the "test" sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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