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Fixed
Fixed in 6000.0.29f1
Votes
0
Found in
6000.0.28f1
Issue ID
UUM-89977
Regression
No
No Font Asset is assigned to filenames when Editor version is saved in a folder with non-Latin characters
Steps to reproduce:
1. Save the Editor version in a folder with non-Latin characters like {{Unıty Editör}}
2. In Unity Hub, locate the version that is in the non-Latin character named folder
3. Open the project “Project_FlappyBird.zip” with that version
4. Observe the Project Window
Expected result: All files have names that are readable
Actual result: All files don’t have names and are shown as blank icons
Reproducible in: 6000.0.28f1
Not reproducible in: 2021.3.46f1, 2022.3.53f1, 6000.0.30f1, 6000.1.0a7
Fixed in: 6000.0.29f1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note: Sometimes all file names are set to one random word only
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