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Game Center entitlement is not added to Xcode when using “ProjectCapabil...
How to reproduce:1. Build the user’s attached “AddGameCenterBug.zip” project for iOS platform2. Open the “AddGameCenterBug.entitleme... Read more
Cloth's movement simulation is incorrect when the game object is rotated...
How to reproduce:1. Open the attached 'project-1192837.zip' project2. Enter Play mode3. Move the red cloth horizontally forward and ... Read more
Error "ArgumentOutOfRangeException" thrown when creating a project using...
How to reproduce:1. Create a new project using a 3D (HDRP) Sample Scene2. When the project loads, observe the Console window Expecte... Read more
[Quest 2] Build crashes on Quest 2 when Graphics Jobs are enabled
Reproduction steps:1. Open the user’s attached project "PerformanceTest2021.zip"2. Go to Project settings > Player3. Make sure th... Read more
Crash on FMOD::CodecMPEG::setPositionInternal when a mobile platform is ...
Reproduction steps:1. Open the attached “AudioCrash” project2. Open the “Assets/SampleScene.unity” Scene3. Enter the Play Mode4. In ... Read more
[Collaborate] Assembly Definition File warning message when starting new...
Repro:1. Create a new project. Observe the warning message in console: Assembly for Assembly Definition File 'Packages/com.unity.col... Read more
Loading second display on 2 different monitor setups shrinks the higher ...
Steps to reproduce:1. Download latest attached project("ScreenTestScenery.zip")2. Make sure you have 2 monitors with different nativ... Read more
IndexOutOfRangeException in Unity.Rendering.Occlusion.Masked.Dots.Occlus...
How to reproduce:1. Open the attached project "indexoutofrange-repro-urp.zip"2. Move the Scene View Camera near the Scene origin3. E... Read more
Crash on D3D12Fence::Wait when using Forward+ Rendering Path with Better...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Packages/com.jbooth.better-shaders/Samples/Scene.unity“ scene3. ... Read more
Memory leak occurs when filling NativeArray from NativeQueue since alloc...
How to reproduce:1. Open attached project2. Open Profiler window3. Enter the Play Mode4. Select Memory part of the Profiler5. Choose... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled