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Crash on FMOD::CodecMPEG::setPositionInternal when a mobile platform is ...
Reproduction steps:1. Open the attached “AudioCrash” project2. Open the “Assets/SampleScene.unity” Scene3. Enter the Play Mode4. In ... Read more
[Collaborate] Assembly Definition File warning message when starting new...
Repro:1. Create a new project. Observe the warning message in console: Assembly for Assembly Definition File 'Packages/com.unity.col... Read more
Loading second display on 2 different monitor setups shrinks the higher ...
Steps to reproduce:1. Download latest attached project("ScreenTestScenery.zip")2. Make sure you have 2 monitors with different nativ... Read more
IndexOutOfRangeException in Unity.Rendering.Occlusion.Masked.Dots.Occlus...
How to reproduce:1. Open the attached project "indexoutofrange-repro-urp.zip"2. Move the Scene View Camera near the Scene origin3. E... Read more
Memory leak occurs when filling NativeArray from NativeQueue since alloc...
How to reproduce:1. Open attached project2. Open Profiler window3. Enter the Play Mode4. Select Memory part of the Profiler5. Choose... Read more
[Metal] Performance degradation on iOS devices
To reproduce:1. Open the GraphicsPerf project with Unity 2018.2;2. Change Graphics API to Metal;3. Build and run DynamicVBO, Lights,... Read more
Crash on D3D12Fence::Wait when using Forward+ Rendering Path with Better...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Packages/com.jbooth.better-shaders/Samples/Scene.unity“ scene3. ... Read more
[macOS] GameKit reference in the application when Game Center is not use...
Reproduction steps:1. Open the attached project.2. Build it as macOS Standalone.3. Navigate to the "AppName.app" location using Term... Read more
New Editor versions don't get installed through Hub
How to reproduce:1. Open Hub2. Click Installs3. Click Add4. Select a version-> 'Next' -> 'Done'5. Wait till installing done Ex... Read more
[WebGL] Using XElement.Load(string uri) causes an uncaught abort excepti...
How to reproduce:1. Extract the user's attached "WebGLBuild.zip" archive2. Open "index.html" in a browser3. Observe the error thrown... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used