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0
votes
Won't Fix

"Connected Player" dropdown in Console Window is too narrow to fit its text

Themes

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Jun 12, 2017

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Version/s: 2017.1.0b8

To reproduce:1. Open Unity editor2. Select the Default Layout3. View the Console Window Desired outcome: "Connected Player" dropdown... Read more

0
votes
Won't Fix

[MacOS] Unable to press uGUI Button and Player is rendered in a small po...

Editor Platform

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May 25, 2022

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Version/s: 2020.3.34f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a13

How to reproduce:1. Open the user's project "TestMultiDisplay.zip"2. Build and Run3. Press the "Display 2" Button in the Player Expe... Read more

0
votes
Duplicate

5.5b4 Gradle Build for Android

Android

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Sep 26, 2016

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Version/s: 5.5.0b4

Repro 100% with Unity Version 5.5.0b6 (e398e763a5a6)Tue, 27 Sep 2016 18:46:48 GMTBranch: 5.5/staging STR1. Open repro project2. Swit... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Fixed

[Linux] SystemInfo.batteryStatus/SystemInfo.batteryLevel doesn't work on...

Linux

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Oct 04, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

Reproduction steps:1. Open the attached “IN-17634.zip” project2. Open the “Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Obser... Read more

0
votes
Fixed

Crash when changing large asset's Mesh Compression

Asset Importers

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May 24, 2022

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Version/s: 2020.3.23f1, 2021.3.5f1, 2022.1.0b1, 2022.2.0a17

Reproduction steps:1. Open the user's attached project2. Select asset "Assets/Temp/map.fbx"3. Change the model's Mesh Compression to... Read more

0
votes
Fixed

[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...

WP8

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Jun 11, 2015

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Version/s: 5.1.0f3

To reproduce:1. Build attached project for WP82. Notice "System.Net.Sockets.SocketException" errors in console Read more

0
votes
By Design

[URP] Background's Transparency is lost on Render Texture when Post Proc...

Package: Scriptable Render Pipeline Universal

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Oct 23, 2019

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Version/s: 7.1.1, 7.1.2

How to reproduce:1. Open the attached project2. Open the Scene labeled "SampleScene"3. Select the "Camera" in the Hierarchy parented... Read more

1
votes
Fixed

Subscene fails to import when using managed IComponentData referencing a...

Package: Entity Component System (ECS)

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Nov 26, 2019

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Version/s: 0.4.0-preview.10

How to reproduce:1. Open the attached project "1201070.zip"2. Open the Scene13. Select ManagedComponent in the Hierarchy Expected re... Read more

5
votes
Active

NavMeshManager.LoadData takes a long time and causes performance spikes ...

AI Navigation Core

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Nov 12, 2025

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Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a1

Reproduction steps:1. Open the attached “NavMeshLinksEx.zip” project2. Open the “16_WindPalaceOutdoor_Camera” scene3. Add “scene 17_... Read more

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