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Sprite Atlas Hash changes between build targets
How to reproduce:1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip"2. Text edit the file 'Atlas.spriteatlas', ... Read more
Parameters dropdown in the Animator's Transition Conditions doesn't shor...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Animation -> Animator Cont... Read more
PropertyDrawer for child class is ignored when there's a PropertyDrawer ...
How to reproduce:1. Open the attached “PropertiesNames.zip” project2. In the Project window, select “Bug Demonstrator.asset” file3. ... Read more
Add component RectTransform can't be undone for a prefab instance in hie...
To reproduce:1. Create a new project.2. Create empty GameObject.3. Make a prefab of it.4. Select instance of a Prefab in Hierarchy, ... Read more
LODs array is not updated instantly when inserting new LODs
Reproduction steps:1. Create a new Unity project2. Create a new empty GameObject and add a 'LOD Group' Component3. Insert some new L... Read more
Crash on in __pthread_kill when requesting an Addressable Asset without ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/boot.unity” Scene3. Enter the Play Mode4. Wait fo... Read more
[URP][Comp][NRP] Errors are thrown when Gizmos button of Game view is ac...
Reproduction steps:1. Open the attached project “ReproProject“2. Open scene “MainMenu“ in Assets/Scenes3. Click on the Gizmos button... Read more
"Canvas (Environment)" GameObject is added as root to a Canvas Prefab wh...
How to reproduce:1. Open the “PrefabTest.zip“ project2. Open the “SampleScene“3. Open the “Assets/Canvas.prefab” Prefab in the Proje... Read more
[Texture] Null Referrence Exceptions when Packing a Sprite Atlas with si...
Reproduction steps:1. Open the attached project2. In the Project window select the Sprite Atlas3. In inspector switch the Max Textur... Read more
[Editor] Material Selector gets Material Selected only with first selection
Steps to reproduce:1. Create a new project2. Create a default material3. Duplicate it a few times4. Create a sphere and open the "Se... Read more
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