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[iOS] Memory Settings of iOS Player has no effect.
Unity 2021.2 Editor introduced allocator thread block settings (Project Settings > Memory Settings). These settings are used when se... Read more
5.4 Switching platform camera issue on Android
When I upgraded to 5.4 switching platform from standalone to android cant see any assets when game is loaded into the device Read more
[macOS] "build is damaged and cannot be opened" error when downloading U...
Reproduction steps: 1. Create a new project 2. Build for Mac 3. Upload build online to Google Drive 4. Download the build (Google Dr... Read more
Terrain Details have Anisotropic filtering applied when its Texture Anis...
Steps to reproduce: 1. Open the attached project (case_1208474.zip) 2. Switch to the Game window 3. Under Edit > Project Settings > ... Read more
Android JDK, SDK, NDK incorrect installation from HUB
Steps to reproduce: 1. Install Editor with Android Build Support module and its submodules 2. Open new Unity project 3. Go to ... Read more
Audio Clip is not correctly reloaded after a scene change if Resources.U...
How to reproduce: 1. Open attached project 2. Open scene AudioBug.unity 3. Build to Standalone and run - Upon running, a sound sho... Read more
Multi - editing a property changes it only for one object if objects hav...
To reproduce: 1. Open the project, attached by tester (multipleObjectsEdit.zip) 2. Open "test" scene 3. Select a, b and c game obje... Read more
[UNET] OnStartServer() and OnStartClient() are not called (as host) if t...
To reproduce: 1. Open project 2. Build and run 'offline' scene 3. When built scene is running, play scene in editor 4. In built scen... Read more
Cannot select objects when Camera.Render() function is working
Reproduction steps: 1. Open the attached project 776325 2. Open scene "scene" 3. Try to select any object by clicking on them in the... Read more
[Package Manager] Package Description text for assets under "My assets" ...
Package Description text under My Assets is clipping for assets that have a long Description. refer attached video. Steps to Repro:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game controller input doesn't work on VisionOS 2.0
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger