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0
votes
Won't Fix

Quality Settings' Anisotropic Textures set to Forced On will enable anis...

Graphics - General

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Feb 13, 2017

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Version/s: 5.6.0b7

When "Anisotropic Textures" is set to "Forced On" in "Quality Settings" it'll apply anisotropic filtering to all textures, even if a... Read more

0
votes
Fixed

[TMP] MissingReferenceException is thrown on deleting Text (TMP) prefab ...

Package: TextMeshPro

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Dec 26, 2019

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Version/s: preview.3 - 3.0.0, preview.1 - 3.0.0

On deleting Text (TMP) prefab from Project window causes editor to throw MissingReferenceException, after that same exception is thr... Read more

1
votes
Fixed

Burst internal compiler error after installing Entities Graphics package

Package: Burst

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Oct 25, 2022

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Version/s: 1.7.3

Steps: Use 2022.2.0b12 Create a new URP template project Open Package manager, click "+", select Add package by name, put "com.unity... Read more

0
votes
Fixed

[animation] Events not editable in Inspector

Animation

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Feb 01, 2016

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Version/s:

Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a ... Read more

0
votes
Won't Fix

Shader Graph's preview can't compile when the first output is not a Vect...

Package: Shader Graph

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Oct 11, 2022

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Version/s: 10.10.0, 12.1.7, 13.1.8, 14.0.3, 15.0.1

How to reproduce:1. Open the attached “ShaderGraphIssue” project2. Open the “New Shader Sub Graph” asset3. Observe the area around t... Read more

0
votes
Fixed

Texel Size Node doesn't return texel size but instead returns the size o...

Package: Shader Graph

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Nov 05, 2021

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Version/s: 13.1.0

How to reproduce:1. Open the user attached project2. Make sure the Scene "Test" is opened (Assets)2. Enter Play Mode Expected result... Read more

0
votes
Won't Fix

Post Processing not getting correct render target when using Camera.SetR...

Package: PostProcessing

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Dec 18, 2019

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Version/s: 2.2.2

How to reproduce:1. Open "SampleScene" from the attached project2. Open Game View and Frame Debugger windows3. In Hierarchy select "... Read more

0
votes
Fixed

[HDRP] Maximum Light Count takes into account far distant lights not vis...

Package: Scriptable Render Pipeline HD

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Sep 10, 2019

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Version/s:

Steps to reproduce:1. Open attached project2. Select HDRenderPipelineAsset3. Observe the Lights sections Maximum Punctual on Screen ... Read more

0
votes
Fixed

Incorrect graphics API is display in title bar after platform switch

Graphics - General

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May 10, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Create new project2. Switch platform to android3. In title bar, notice that graphics API is DX114. Switch pla... Read more

0
votes
Won't Fix

NullReferenceException is thrown when creating the TextMeshPro component...

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Apr 19, 2024

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Version/s: 2021.3.37f1, 2022.3.24f1, 2023.2.18f1, 6000.0.0b14

Reproduction steps:1. Create a new project with any template2. In the Hierarchy window create “InputField - TextMeshPro” (UI-> In... Read more

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