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0
votes
Third Party Issue

[Android] Null Pointer Dereference crash in libGLESv2_mtk.so on PowerVR ...

GLES

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Jan 16, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.3f1, 2023.1.0a26

How to reproduce:1. Open the attached “PlayerToonShader_Repro” project2. Build and Run the “Main” Scene on Android Expected result: ... Read more

0
votes
Won't Fix

[XR][GearVR] Empty project is not rendered with Single-Pass selected on ...

Package: Oculus Android

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May 14, 2019

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Version/s:

How to reproduce:1. Open attached project2. Build&Run to Samsung Galaxy S7 (Mali)3. Launch application, observe black screen Reg... Read more

0
votes
Fixed

[Package Manager] Package Description text for assets under "My assets" ...

Packman

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Dec 27, 2019

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Version/s: 2019.3.0f4, 2020.1.0a17, 2020.1.0a18

Package Description text under My Assets is clipping for assets that have a long Description. refer attached video. Steps to Repro:1... Read more

0
votes
Fixed

[UNET] NetworkManagerHUDeditor producing null reference errors when Game...

Networking

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May 11, 2016

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Version/s:

Steps to reproduce:1. open attached project2. play the scene3. select 'NM' from hierarchy - 2errors each frame printed out Read more

0
votes
Fixed

[animation] Events not editable in Inspector

Animation

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Feb 01, 2016

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Version/s:

Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a ... Read more

0
votes
By Design

The themes are not accessible when using UI Builder

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Jul 07, 2022

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Version/s: 2022.2.0a18, 2023.1.0a1

Reproduction steps: Open the “UIBuilderBugs.zip” project Create and open a new UI Document Observe themes Expected result: Dark Them... Read more

0
votes
Fixed

Editor freezes and a very large amount of GC is generated when setting a...

Package: TextMeshPro

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Dec 16, 2019

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Version/s: 1.5.0-preview.3, 2.1.0-preview.3

How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Open the Profiler window4. Enter Play mode5. Press the... Read more

2
votes
Fixed

Crash on GameObject::ActivateAwakeRecursivelyInternal when opening project

Scene Management

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Oct 24, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a16

Reproduction steps:1. Open the user’s attached project Expected result: The project opensActual result: Editor crashes Reproducible ... Read more

1
votes
By Design

[IL2CPP] [iOS] build fails with error for type System.Configuration.Conf...

IL2CPP

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May 18, 2021

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Version/s: 2019.4, 2019.4.25f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open customer's project from the drive link (cmd+f "usp=sharing")2. Build for iOS Expected result: the project... Read more

0
votes
By Design

Altering Mass on a Rigidbody with multiple child colliders causes positi...

Physics

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Feb 28, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "775001.zip"2. Open scene "repro"3. Select "MeshBox (1)" in hierarchy and notice that i... Read more

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