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0
votes
Fixed

[Profiler] Taking a detailed memory sample triggers a crash (after calli...

Profiling

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Feb 06, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Open & run the attached project.2. Open profiler, select Memory and change to detailed.3. Click the button (it ... Read more

0
votes
Fixed

AssertionException is thrown when preloading localization tables twice

Package: Localization Package

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Dec 23, 2021

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Version/s: 1.0.5

How to reproduce:1. Open the attached project "MaterialLocalization_.zip"2. Open "Boot" Scene3. Open the Addressables window ( Windo... Read more

0
votes
Fixed

[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not pa...

Package: 2D PSD Importer

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Dec 13, 2019

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Version/s:

[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not packed in atlas When packing sprites imported through PSB impo... Read more

0
votes
Fixed

[UIElements] ToolbarSearchField clear button is not displayed when it's ...

Themes

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Aug 30, 2019

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Version/s: 2019.3.0a6, 2020.1.0a1, 2020.1.0a3

How to reproduce:1. Open attached '1180403-ToolbarSearchField-issue.zip' project2. Open 'Untitled' Scene3. Open TestWindow > Repr... Read more

0
votes
Fixed

"Fix Now" button for Vertex Stream is missing when URP Particles Shader ...

URP Editor

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Dec 16, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1, 2022.2

How to reproduce:1. Open the attached "case_1389023" project2. Select the "Test" Material in the Project Browser3. Observe the Inspe... Read more

0
votes
Won't Fix

Scene / Game view render malfunction after switch back from GI previews

Image Effects

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Sep 29, 2016

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Version/s: 5.4.1f1

Switching back from GI Scene Preview modes corrupts the scene/game view (ghosting effect) Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

1
votes
Fixed

"Check for content updates" doesn't work when "Include Addresses in Cata...

Package: Addressables

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Oct 06, 2022

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Version/s: 1.21.1

Reproduction steps:1. Open the attached project2. Open "Window -> Asset Management -> Addressables -> Groups"3. Make a new ... Read more

0
votes
By Design

[ShaderGraph] Custom Functions only work in "String" mode with Sampler o...

Package: Shader Graph

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Dec 13, 2019

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Version/s: 7.1.6

Reproduction steps:1. Open "CustomNodeSampler.zip" project2. Notice that the "shgrph" Shader Graph Custom Function has a proper outp... Read more

0
votes
Fixed

UI Builder data binding window shows incorrect data source paths when ty...

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Dec 22, 2023

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Version/s: 2023.2.4f1, 2023.3.0b1, 6000.0.0b11

How to reproduce:1. Open the attached “uibuilder_databinding_issue” project2. Open the UI Builder window (Window > UI Toolkit &gt... Read more

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