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0
votes
Fixed

Two separators in Hierarchy Light Context Menu

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Sep 30, 2024

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Version/s: 6000.0.22f1

Steps to reproduce: Create a new URP Project. In Hierarchy, Right-click > Light Actual results: There are two separators under Re... Read more

0
votes
Third Party Issue

[Android] SystemInfo.processorFrequency displays an incorrect value when...

Android

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Sep 30, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1

Reproduction steps:1. Open the “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the text’s value in t... Read more

0
votes
Won't Fix

"Reference for Rendering" opens a documentation focused in the "Shadows"

Lighting

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Sep 30, 2024

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Version/s: 2022.3.39f1, 6000.0.22f1, 6000.1.0a7

How to reproduce:1. Create a new Unity project2. In the Hierarchy, create a "Light -> Spot Light" GameObejct3. In the Inspector, ... Read more

0
votes
By Design

[UI] Light Explorer does not update Isolated Selection when new Light se...

Lighting

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Sep 30, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.22f1, 6000.1.0a7, 6000.2.0a1

Steps to reproduce: Open a Unity Project Add an Point Light to the scene via GameObject > Light > Point Light Add a Spot Light... Read more

0
votes
By Design

TMP text with Auto Size overflows when using the WD% property

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Sep 30, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1

Reproduction steps:1. Open the attached “TMP Autosize issues.zip” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hier... Read more

1
votes
Won't Fix

"Component (...) had become dangling during an undo operation." warning ...

Lighting

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Sep 30, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

Steps to reproduce: Create a new URP project. Project View > Create > Rendering > URP Asset (with Universal Renderer). Set ... Read more

7
votes
By Design

Artifact ID value changes when reimporting an asset when a mobile platfo...

Asset Importers

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.22f1, 6000.1.0a7

Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu, select (Tools > Test)3. In the Console Window, observ... Read more

0
votes
By Design

The width of UI Toolkit buttons with Rich Text is calculated incorrectly...

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Oct 01, 2024

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Version/s: 2022.3.48f1

How to reproduce:1. Open the attached “IN-84259” project2. In the Assets folder select and open the “ButtonIssueRepro” UXML file3. O... Read more

0
votes
Fixed

"Calling BeginWrite before EndWrite" errors logged in the Console window...

Metal

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Oct 01, 2024

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Version/s: 2022.3.49f1, 6000.0.22f1, 6000.1.0a7

How to reproduce:1. Open the “MacMetalBufferErrorDemo“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Console ... Read more

0
votes
Third Party Issue

Crash on MixerEffectDefinitions_CUSTOM_GetAudioEffectParameterDesc when ...

Audio Authoring

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the attached “IN-85212“ project2. Observe the crash3. (If no crash occurs) Enter Play Mode4. Close the Unit... Read more

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