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Calling AssetDatabase.ImportPackage() crashes the Editor when implemente...
Steps to reproduce:1. Open the attached project (ImportPackage Test.zip)2. Open Assets/Editor/ImportPackageTest.cs and comment line ... Read more
[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not pa...
[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not packed in atlas When packing sprites imported through PSB impo... Read more
[Visual Effect] Unable to set the maximum size of Array beyond 1 in Prop...
Unable to set the maximum size of Array beyond 1 in Visual Effect property Sheet element. Steps to repro:1. Create a new project.2. ... Read more
Crash on SerializedObject::DidTypeTreeChange when activating a specific ...
How to reproduce:1. Open the attached “IN-127299.zip” project2. Open the “Spline” prefab3. In the Hierarchy window, select and activ... Read more
The URP Light Objects are pink
How to reproduce:1. Open the attached repro-project from Google Drive2. Select the Scene view3. Observe the URP Light Objects Expect... Read more
[ShaderGraph] Custom Functions only work in "String" mode with Sampler o...
Reproduction steps:1. Open "CustomNodeSampler.zip" project2. Notice that the "shgrph" Shader Graph Custom Function has a proper outp... Read more
[HDRP] 3D Sample Scene (HDRP) build is not rendering anything
How to reproduce:1. Create a new 3D Sample Scene (HDRP) project2. File -> Build and Run Expected results: The project is built an... Read more
No information or warning is shown when creating a Multiplayer Player Ta...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Multiplayer Play Mode package (com.unity.... Read more
A rotated UI element is not fitted to the parent element as expected
Steps to reproduce: 1. Open the attached project2. Open 'Test' scene3. Notice that the 'Small' image is not fitted to the 'Big Conta... Read more
Shader compiler errors are occurring when using hull shader
How to reproduce:1. Open the attached 'Grass.zip' project2. Observe the Console Expected result: No errorsActual result: Shader comp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off