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[AW] AW + Maximized Game window + Play = errors
When you go into Editor Play mode with the Animation Window open and the Game window set to "Maximize on Play", the following errors... Read more
Addressables - ArgumentOutOfRangeException occurs when attempting to giv...
If you attempt to create a new Addressables profile with an empty name, an ArgumentOutOfRangeException occurs. ArgumentOutOfRangeExc... Read more
Crash on CachedReader::OutOfBoundsError when pressing the "Quit" button ...
Reproduction steps:1. Open the attached “CrashRepro” project2. On the “Fatal Error!” modal window press the “Quit” button Expected r... Read more
IncrementCounter() does not increment RWStructuredBuffer's counter value...
Steps to reproduce:1. Open the attached project (case_1205146-CSBug.zip)2. Load the "DemoScene" scene (Drag it from Project/Scenes t... Read more
[Crash] Triggering ARC in edit mode
Triggering ARC in edit mode after a domain reload crashes the editor on AudioPlayableOutput::SetTargetAudioSource. Repro Open the at... Read more
AssertionException is thrown when preloading localization tables twice
How to reproduce:1. Open the attached project "MaterialLocalization_.zip"2. Open "Boot" Scene3. Open the Addressables window ( Windo... Read more
"Object reference not set to an instance of an object" is thrown when de...
How to reproduce:1. Open the “VolumeStackException“ project2. Open the “Scene/Bootstrap“ scene3. Enter Play Mode4. In the Game view ... Read more
Substance generates incorrect warning when changing shader type
After changing a Substance material's shader, a warning message will appear in the material. This message goes away immediately afte... Read more
Profiler stucks with Autoconnected Player option and can't be switched b...
How to reproduce:1. Create a new project2. Open Window -> Analysis -> Profiler3. Enter Play Mode4. Select AndroidPlayer(samsun... Read more
[M1][Silicon Editor] Editor crashes when importing an .ogv file
Reproduction steps:1. Create a new project2. Import the attached "sample_with_audio.ogv" file Expected result: File is imported into... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument