Search Issue Tracker
By Design
Votes
0
Found in [Package]
1.1.0-pre.5
Issue ID
1331572
Regression
No
Input System throws MissingReferenceException during event callback after reloading the Scene
How to reproduce:
1. Open the attached project named "Case_1331572"
2. Open the SampleScene and enter Play mode
3. Press the Spacebar key 3 times. Observe that the Scene was reloaded
4. Press the Spacebar key again
5. Observe the Console window
Expected results: Pressing the Spacebar does not cause an exception just like before reloading the scene
Actual results: After the scene is reloaded the Event Callback throws a MissingReferenceException
Reproducible with: 2019.4.27f1, 2020.3.9f1, 2021.1.8f1, 2021.2.0a19(1.0.0, 1.1.0-pre.5)
Could not test with: 2018.4.35f1(Input system package was in early preview)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Resolution Note:
Code holds on to GO that gets unloaded during the scene transition.