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Fixed

Fixed in 3.18.1-beta.1

Votes

0

Found in

3.18.0

Issue ID

UUM-142090

Regression

No

"Import Projects" button functionality can be found misleading

Hub App

-

Steps to reproduce:

  1. Open Unity Hub
  2. Delete all projects from the Projects tab
  3. Press the "Import projects" tab

## Select any project directory in the prompt, or
## Select any directory (except the parent directories) in the prompt

  1. Press "Open"
  2. Observe the Hub

Actual results: The directory is not added to the list and nothing indicates what went wrong

Expected results: Some information is displayed for what went wrong

Reproducible with versions: 3.18.0

Tested on (OS): Windows 11 Pro (25H2)

Notes:

  • To make it clear what the button does, one of these should be expected:

** A warning/error is thrown when an invalid directory is selected
** A single selected project is parsed as a valid project to import
** A tooltip is displayed when hovering over the 'Import Projects' button

  1. Resolution Note:

    Improved the Import projects flow to provide clearer guidance when selecting a folder:

    The folder picker dialog now shows the title "Select a folder containing Unity projects", making it clear that a parent folder should be selected rather than an individual project folder.

    When a folder containing no valid Unity projects is selected (exmaple: a single project folder selected directly instead of its parent), a tooltip message is now displayed: "No projects found. Select a folder that contains Unity projects."

    The folder picker no longer remembers an invalid selection - reopening it will default to the last valid location instead of opening inside the rejected folder.

  2. Resolution Note (fix version 3.18.1-beta.1):

    Improved the Import projects flow to provide clearer guidance when selecting a folder:

    The folder picker dialog now shows the title "Select a folder containing Unity projects", making it clear that a parent folder should be selected rather than an individual project folder.

    When a folder containing no valid Unity projects is selected (exmaple: a single project folder selected directly instead of its parent), a tooltip message is now displayed: "No projects found. Select a folder that contains Unity projects."

    The folder picker no longer remembers an invalid selection - reopening it will default to the last valid location instead of opening inside the rejected folder.

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