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Standalone player crashes when File Browser is called after moving the w...
How to reproduce:1. Open the attached 'project-1271852' project2. Build and run the 'DemoSync' scene3. Move the standalone player wi... Read more
A part of the PolygonCollider2D's shape is getting removed when the Poly...
How to reproduce:1. Open the user's attached "PolygonCollider2D_RemovedShapes_2019.4.9.zip" project2. Open the "SampleScene" Scene3.... Read more
uGUI causes Internal: JobTempAlloc has allocations that are more than 4 ...
Steps to reproduce: 1. Create an empty scene2. Add a uGUI Text element into Hierarchy3. Go into playmode Actual result: Console will... Read more
Linux Editor crashes at "gtk_fixed_get_type" when opening a project with...
How to reproduce:1. Open the user attached project(New Unity Project.zip)2. Observe the crash Reproducible with: 2019.3.0a2, 2019.4.... Read more
[Shader Graph] Icon missing at the time of creation in the Project window
Icon missing at the time of creation in the Project window Steps to Repro: 1. Create a new project in URP or HDRP Template2. Upgrade... Read more
[URP][XR] Game View goes black on pressing play when Mock HMD is set to ...
Repro steps:1. Open attached project2. Enter Play Mode Actual: Game Window is completely black Reproducible with: 2020.1.0a14, 2020.... Read more
Default textures in Resouces folder able to be viewed in Sprite Atlas
[2D][SpriteAtlas] Default textures in Resouces folder able to be viewed in Sprite Atlas When selecting objects for packing in Sprite... Read more
[Input System] Input Action gets stuck in the "Performed" state after fi...
Reproduction steps:1. Open the attached project ("case_1273033-PerformedAction.zip")2. Open the repro scene ("SampleScene")3. Enter ... Read more
Changing the 'OnDemandRendering.renderFrameInterval' value causes flicke...
How to reproduce:1. Open the user's attached 'TestOnDemandRendering_20200831.zip' project2. From the 'Scenes' folder open the 'Sampl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations
- Editor crashes on "OutputPolymesh" when running a specific Scene in Play Mode or Player