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votes
Active

[General] Player throws error when serializing Services Economy config

Package: Cloud Services Apis

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Dec 19, 2024

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Version/s: 1.1.1

Reproduction steps:1. Open the attached “IN-88563_bugrepro” project2. Build the project for Linux Server3. Launch the Linux server E... Read more

0
votes
Won't Fix

[Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs

Metal

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Dec 12, 2019

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Version/s:

The title is pretty explanatory, but due to a recent bug in compute kernel compilation, we ended up seeing some null shaders (size o... Read more

1
votes
Duplicate

Interrupting Cinemachine Blend when quickly disabling and enabling the G...

Package: Cinemachine

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Aug 12, 2022

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Version/s: 2.9.0-pre.6

How to reproduce:1. Open the attached user project “CinemachineTest.zip“2. Open the "SampleScene" Scene3. Enter Play Mode4. Disable ... Read more

1
votes
Won't Fix

Transform Component is not accessible inside the Player when RuntimeInit...

Scene Management

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Jun 05, 2023

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Version/s: 2021.3.26f1, 2022.3.1f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SamplScene.unity” Scene3. Enter the Play Mode4. I... Read more

0
votes
Fixed

Looping a portion of an animation with blended transitions

Animation

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Jan 30, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Select the TriggerDamageAtMidpoint game object- In the Ani... Read more

1
votes
Fixed

[LWRP]Build crashes when built with shadergraph file added to Always Inc...

Package: Scriptable Render Pipeline Lightweight

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Oct 15, 2019

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Version/s: 6.9.0

To reproduce:1. Open "1191757" project2. Open Player Settings > Graphics3. Add a new Element in Always Include Shaders list (incr... Read more

0
votes
Fixed

Unity leaks memory when adding/removing breakpoints while debugging with...

Mono

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Jul 16, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more

0
votes
Fixed

"Runtime Error: unreachable" during initialization when building the pro...

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Aug 12, 2025

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Version/s: 6000.0.55f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4

Steps to reproduce:1. Make sure the iOS player is installed to avoid console errors2. Open the “user’s attached project”3. Go to Fil... Read more

0
votes
Fixed

[Mobile Notifications] Include CoreLocation framework field is missing w...

Package: Mobile Notifications

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Jul 23, 2019

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Version/s: 1.0.2

If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more

0
votes
Won't Fix

Crash on IterateTypeTree<BackupState::FileToMemoryID> when attempting to...

Asset Bundles

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce:1. Open the attached project from "crash.zip"2. Toggle "Maximize on Play" in Game View and enter Play Mode3. Click ... Read more

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