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[LWRP] Point lights colors are not blended when Particle System is added...
How to reproduce:1. Open the attached '1200511-Point-light-blending-issue.zip' project2. Open 'TestScene' Scene3. Observe the Color ... Read more
NormalMap Tiling not working on Mobile Bumped Diffuse shader
To reproduce:1. Open attached project ("794072.zip")2. Open "test" scene3. Select "New Material" material from the Assets folder4. C... Read more
Looping a portion of an animation with blended transitions
How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Select the TriggerDamageAtMidpoint game object- In the Ani... Read more
Animator with "AnimatePhysics" mode has delay or advance time after some...
How to reproduce:1. Open project "FixedDeltaTimeIssue.zip"2. Open "SampleScene" Scene and enter Play Mode3. Press the "Start test" b... Read more
Errors are thrown when using keywords defined in a BlackBoard with Custo...
Steps to reproduce:1. Open user's attached project "ShaderGraphPlus.zip"2. Navigate to Project -> Assets -> Materials and open... Read more
UnloadUnusedAssets unloads assets that are referenced through thread loc...
How to reproduce:1. Build & Run development build of the attached project2. Wait Actual result: The used texture gets deleted af... Read more
[HDRP] Light Anchor "Common" field can't be collapsed or expanded by cli...
How to reproduce:1. Create a new HDRP Unity project2. Create an Empty GameObject and add a "Light Anchor" Component in the Inspector... Read more
"Shader error in 'Wolf/Diffuse (Cutout)': Invalid conditional expression...
How to reproduce:1. Open the user's attached "ShaderError.zip" project2. Right-click on the "Diffuse_Cutout" Asset3. Press the "Reim... Read more
[TMP][Soft keyboard][Web/Mobile] Blank/unused space between mobile input...
How to reproduce:1. Open the attached project2. Add TMP package version of 3.2.0-Preview.3 or above (internal link https://github.cd... Read more
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