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0
votes
Fixed

[LWRP] Point lights colors are not blended when Particle System is added...

Package: Scriptable Render Pipeline Lightweight

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Dec 12, 2019

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Version/s: 6.9.0

How to reproduce:1. Open the attached '1200511-Point-light-blending-issue.zip' project2. Open 'TestScene' Scene3. Observe the Color ... Read more

0
votes
Fixed

NormalMap Tiling not working on Mobile Bumped Diffuse shader

Shaders

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May 04, 2016

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Version/s: 5.4.0b14

To reproduce:1. Open attached project ("794072.zip")2. Open "test" scene3. Select "New Material" material from the Assets folder4. C... Read more

0
votes
Fixed

Looping a portion of an animation with blended transitions

Animation

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Jan 30, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Select the TriggerDamageAtMidpoint game object- In the Ani... Read more

2
votes
Won't Fix

Animator with "AnimatePhysics" mode has delay or advance time after some...

Mecanim Animation

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May 31, 2022

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Version/s: 2021.3.3f1, 2022.1.4f1, 2022.2.0a16

How to reproduce:1. Open project "FixedDeltaTimeIssue.zip"2. Open "SampleScene" Scene and enter Play Mode3. Press the "Start test" b... Read more

0
votes
By Design

Errors are thrown when using keywords defined in a BlackBoard with Custo...

Package: Shader Graph

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Oct 23, 2019

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Version/s: 7.1.2

Steps to reproduce:1. Open user's attached project "ShaderGraphPlus.zip"2. Navigate to Project -> Assets -> Materials and open... Read more

0
votes
Duplicate

UnloadUnusedAssets unloads assets that are referenced through thread loc...

Scripting

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Dec 10, 2019

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Version/s: 2017.4, 2018.4.13f1, 2020.1

How to reproduce:1. Build & Run development build of the attached project2. Wait Actual result: The used texture gets deleted af... Read more

0
votes
Fixed
0
votes
Won't Fix

[HDRP] Light Anchor "Common" field can't be collapsed or expanded by cli...

Lighting

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Create a new HDRP Unity project2. Create an Empty GameObject and add a "Light Anchor" Component in the Inspector... Read more

0
votes
Fixed

"Shader error in 'Wolf/Diffuse (Cutout)': Invalid conditional expression...

Shader System

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Jun 12, 2021

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Version/s: 2020.2.0a13, 2021.1, 2021.2, 2021.2.0a20, 2022.1

How to reproduce:1. Open the user's attached "ShaderError.zip" project2. Right-click on the "Diffuse_Cutout" Asset3. Press the "Reim... Read more

0
votes
Fixed

[TMP][Soft keyboard][Web/Mobile] Blank/unused space between mobile input...

Web Platform

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May 25, 2022

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Version/s: 2022.2.0a10

How to reproduce:1. Open the attached project2. Add TMP package version of 3.2.0-Preview.3 or above (internal link https://github.cd... Read more

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