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1
votes
Won't Fix

[CustomEditor] DragPerform event does not fire when Unity Editor is not ...

IMGUI

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Nov 13, 2019

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Version/s: 2019.2, 2019.2.4f1, 2020.1

To reproduce: 1) Open the attached project 2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser 3) Make sure Un... Read more

0
votes
Won't Fix

Need better user awareness when using LDA with duplicated scenes

--

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Jun 24, 2022

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Version/s: 2023.1

*Steps to repro:* # Open the attached project and SampleScene scene; # Unpack the Directional light prefab; # Save a scene to ... Read more

3
votes
Fixed

[Local] ParticleSystem.Start doesn't start simulation in some camera loc...

Shuriken

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May 02, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open attached project 2. Open scene "ParticleIssueScene" 3. Run scene (make sure that scene view isn't visib... Read more

0
votes
Fixed

Hitting “Create Actions…” button on Player Input component, and saving t...

Package: Input System

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Dec 11, 2020

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Version/s:

Hitting “Create Actions…” button on Player Input component, and saving the file throws a NullReferenceException To reproduce: 1. Cr... Read more

1
votes
Not Reproducible

[Video Player] Editor crashes when playing the scene with H.265 transcod...

Video

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Nov 20, 2019

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Version/s: 2019.3.0b9

How to reproduce: 1. Open attached project "TranscodeCrash" 2. Open "SampleScene" 3. Enter playmode Or to reproduce from scratch: 1... Read more

0
votes
Fixed

[UI Builder] F2 button does not rename highlighted elements in the UI Bu...

Package: UI Builder

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Mar 27, 2020

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Version/s: 0.10.2-preview

How to reproduce: 1. Open attached project "UIBuilderMoveWindowLagSpike.zip" 2. In Project window, open "Assets" -> "NewUXMLTemplat... Read more

0
votes
Fixed

[Mojave] Editor crashed on profiling::profiler::GetProfilerThreadID() wh...

Profiling

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Dec 03, 2019

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Version/s: 2019.2, 2020.1

How to reproduce: 1a.) The project is created for the Android platform, make sure that you don't have this platform installed 1b.) ... Read more

0
votes
Won't Fix

Single stepping on a throw statement does not stop at the catch statement

CodeEditors

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Jun 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

How to reproduce: 1. Open the attached "ThrowStep.zip" project 2. Open the "testscript.cs" and set a breakpoint on line 3. Attach th... Read more

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