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0
votes
By Design

[Standalone] Referencing a .scene asset as an Object throws null referen...

Deployment Management

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Feb 04, 2017

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Version/s: 5.6.0b6

Reproduction steps: 1. Open the attached project 2. Build and run Result: in the build null reference exceptions are thrown regardi... Read more

0
votes
Fixed

[Android] [VideoPlayer] When one makes a seek to a non-zero frame and th...

Video

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Jun 13, 2019

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Version/s: 2019.3.0a2, 2019.3.0a6

How to reproduce: 1. Open the attached project 2. Build and run WebmSync scene on Android device 3. When video starts playing Press ... Read more

2
votes
Won't Fix

Arrays apply data changes immediately which prevents DelayedEditor from ...

Scripting

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Mar 12, 2021

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Version/s: 2020.2.1f1, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "case_1307386-ArrayInspectorBug.zip" 2. In the Scripts folder, click on "New Foo" 3... Read more

0
votes
Fixed

Attaching sprite to a public string array, crashes Unity

2D

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Sep 05, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open the attached project "829198array.zip" from cloud 2. Open test scene 3. Select MainCamera in the Hierarchy... Read more

0
votes
By Design

Custom editor window crashes at IMGUI::GUIWindow::OnGUI

IMGUI

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Apr 15, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "FuzzyEditor" 3. If "Fuzzy Logic" tab is open - close it 4. In top menu,... Read more

0
votes
Fixed

Editor Crashes when particle system duration field is cleared after ente...

Visual Effects - Legacy

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Oct 28, 2020

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Version/s: 2019.4, 2020.1, 2020.1.6f1

Reproduction steps: 1. Open user's attached project "ParticleSystemBug.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Hierarc... Read more

0
votes
Fixed

[HDRP] alpha channel doesn't mapped properly with Triplanar

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Nov 20, 2023

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Version/s: 2022.3.0f1, 2023.2.0a1, 2023.3.0a1

With the regular Lit.shader and Triplanar feature used, the alpha channel seems to not be mapped propery, see screenshots Read more

0
votes
Active

“OnMouseEnter” or raycast is triggered when the cursor is not on the tar...

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Nov 20, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 2023.3.0a15, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the user’s attached “Ray timing demonstration.zip” project 2. Enter Play Mode 3. Place the cursor near ... Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project 2. Open and play 'Test' scene 3. Notice the errors spammed in the console each tim... Read more

0
votes
Active

Buttons and text in "Visual Scripting" window are not properly presented...

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Sep 22, 2022

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Version/s: 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a11

To reproduce: # Open HUB; # Create a new project; # Go to "Window" menu and select "Visual Scripting" ->"Visual Scripting Grap... Read more

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