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0
votes
Fixed

[WinEditor] ColorPicker doesn't detect pixels on secondary display when ...

Editor Eyedropper Tool

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Jan 07, 2026

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Version/s: 6000.4.0b3, 6000.5.0a4

Steps to reproduce: Make sure you have two monitors available for testing Set up the secondary monitor to the right of the main moni... Read more

0
votes
Fixed

[StandardAssets] Framerate counter is missing its font

Standard Assets

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Jan 26, 2015

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Version/s: 5.0.0b21

To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more

0
votes
Fixed

Crash on AssetDatabase::CheckCanAddObjectToAsset(Object*) when applying ...

Asset - Database

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Jan 31, 2023

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Version/s: 2022.2.1f1, 2023.1.0a21

Reproduction steps:1. Open the attached project “TextureCrash”2. In the Project window find the “Assets/Herringbone_Brick_baseColor”... Read more

0
votes
Fix In Review

"Toggle Tool Handle Rotation" fails to cycle options via shortcuts when ...

Splines

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Dec 10, 2025

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Version/s: 2.8.2

How to reproduce:1. Open the attached "IN-126746" project2. Open "SampleScene"3. Focus the Scene window. Make sure that the "Toggle ... Read more

0
votes
Fixed

Editor crashes on "AtomicStack::Pop" when building standalone with a lot...

Deployment Management

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Feb 11, 2016

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Version/s: 5.3.2p3

Reproduction steps:1. Open attached project(~3gb).2. Build it as a standalone and make sure that all the scenes are included.3. Unit... Read more

0
votes
Fixed

Reset doesn't clear the vertex buffer for Image and Raw Image

UI

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Sep 21, 2016

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Version/s: 5.5.0b5

Steps to reproduce : - create an Image- add a sprite- click on the cog for the component- choose Reset and notice that the image is ... Read more

0
votes
Fixed

[Project Browser] Failed to import a package from asset store if unity E...

Project Browser

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Dec 05, 2019

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Version/s: 2017.1, 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a15

When Unity Editor and Unity Asset store are signed in with two different accounts then any asset fails to download, refer attached v... Read more

0
votes
In Progress

Compute Shaders throw compilation errors when "Show compiled code" is pr...

Shader System

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Dec 16, 2025

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Version/s: 6000.3.2f1, 6000.4.0b2, 6000.5.0a3

Reproduction steps:1. Open the “hdrp-test.zip“ project2. Select HighResGenerator.compute file in the Project Tab3. In the Inspector,... Read more

0
votes
Fixed

[Android][OpenGL] Soft Shadows contain artifacts when the OpenGL Graphic...

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May 17, 2024

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Version/s: 2021.3.38f1

Reproduction steps: 1. Open the attached “ShadowTest_16” project2. In the Build Settings window, switch to the Android build target3... Read more

0
votes
Won't Fix

Fixed size buffers do not get serialized when used in generic structs

Serialization

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Aug 04, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4, 2023.2.0a1

Reproduction steps: Open the attached project Open the “/Assets/TestPrefab.prefab” Prefab Observe the “Test Script” Component in the... Read more

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