Search Issue Tracker
Fixed
Fixed in 6000.3.12f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a1
Votes
0
Found in
6000.3.2f1
6000.4.0b2
6000.5.0a3
6000.6.0a1
Issue ID
UUM-130622
Regression
Yes
Compute Shaders throw compilation errors when "Show compiled code" is pressed
Reproduction steps:
1. Open the “hdrp-test.zip“ project
2. Select HighResGenerator.compute file in the Project Tab
3. In the Inspector, click on the “Show compiled code” button
4. Observe the Console and the Inspector
Actual result: Errors for the selected shader are thrown in the Console
Expected result: No shader errors are thrown
Reproducible in: 6000.3.2f1, 6000.4.0b3, 6000.5.0a1, 6000.5.0a3
Not reproducible in: 6000.0.64f1, 6000.4.0a3
Reproduced on: Windows 11 Pro (25H2)
Not reproduced on: No other environment tested
Notes:
- The multiple errors read:
”Shader error in 'HighResGenerator': reading uninitialized value at kernel GenerateRoughnessMap at <project path>/Library/PackageCache/com.unity.render-pipelines.core@ce86d16dfe9d/ShaderLibrary/Filtering.hlsl(70) (on d3d11)”
-- The other errors are displayed in the same format, but for multiple different Graphics APIs: gles3, metal, glcore, vulkan, webgpu
- Errors are thrown when any Graphics API is used
- After reproducing once, the bug does not occur until the project is deleted and then is re-extracted
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit elements get scaled bigger than set in Panel Settings when they are moved between monitors with different resolution and a domain reload occurs
- Particle System Burst Cycles text is cut off
- Crash on MixerEffectDefinitions:GetAudioEffectNames when adding a specific .bundle file to a project in macOS
- USS selector becomes permanently stuck in StyleSheets window when pressing undo while dragging a selector over “:root” in UI Builder
- [MotionVectors][RenderingDebugger][MSAA] Render Graph Execution error and black Game View when enabling MotionVectors overlay in the Rendering Debugger with MSAA
Resolution Note:
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.6.0a1):
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.5.0a9):
Fixed in 6000.5.0a9
Resolution Note (fix version 6000.4.0f1):
Fixed in 6000.4.0f1
Resolution Note (fix version 6000.3.12f1):
Fixed in 6000.3.12f1