Search Issue Tracker

0
votes
Fixed

[IL2CPP] Project fails to Build fails when 'event Action' is used

IL2CPP

-

Mar 18, 2015

-

Version/s: 5.0.0p1

To Reproduce: 1. Build the project from repro_test.zip (12 MB) with Ill2CPP2. Observe that the build fails with: IL2CPP error for me... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

-

Jan 28, 2015

-

Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more

5
votes
By Design

[UWP] Stabilisation Issue On Hololens 2

Package: WindowsMR

-

Nov 29, 2019

-

Version/s: 1.0.15

1. What happenedWe make use of the "Depth Reprojection" stabilisation (not "Automatic Planar Reprojection") in our apps on Hololens ... Read more

0
votes
Won't Fix

Crash on TestPlayerAlgorithm:openAlgorithm when entering Play Mode

-

Dec 22, 2023

-

Version/s: 2021.3.33f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1

Reproduction steps:1. Open the attached “crash_IN-63422.zip“ project2. Open the “/Assets/Scenes/test“ Scene3. Enter the Play Mode4. ... Read more

0
votes
Duplicate

Crash when using default methods of a generic interface

Mono

-

Jan 31, 2022

-

Version/s: 2021.2, 2021.2.9f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1399413_crash_test"2. Enter Play Mode Expected result: Editor compiles scripts and ... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

-

Jan 18, 2016

-

Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

0
votes
Fixed

[Oculus XR] Oculus Loader script is forcing minimum the Android SDK vers...

Package: Oculus XR Plugin

-

Dec 23, 2021

-

Version/s: 1.11.2

Oculus Loader script is forcing the minimum Android SDK version to be set to 23 even if it has been set higher in the Player Setting... Read more

0
votes
Fixed

RayTracingAccelerationStructure.AddInstances() causes GC allocations

-

Oct 07, 2025

-

Version/s: 6000.0.23f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a2

Adding instances to a RayTracingAccelerationStructure via AddInstances() causes GC allocations. !image-2025-10-07-13-02-43-454.png! Read more

0
votes
Fixed

Default Screen Width and Height fields hang for a moment when clicking o...

Deployment Management

-

May 06, 2019

-

Version/s: 2018.3.0a4, 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. Go to top menu -> "Edit" -> "Project Settings..."3. Open "Player" settings -> "R... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.