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Won't Fix
Votes
0
Found in
2021.3.45f1
Issue ID
UUM-84242
Regression
No
Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when opening a specific project
Reproduction steps:
1. Open the attached project "CrashRepro"
Expected result: Project opens
Actual result: Editor crashes
Reproducible with: 2021.3.45f1
Not reproducible with: 2022.1.0a1, 2022.3.49f1, 6000.0.23f1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
First few lines of stack trace:
{noformat}0x00007FF694C98342 (Unity) GfxDeviceD3D11Base::DrawBuffersIndirect
0x00007FF6962FC53B (Unity) GfxDeviceWorker::RunCommand
0x00007FF6962FEBBB (Unity) GfxDeviceWorker::RunExt
0x00007FF6962FECD8 (Unity) GfxDeviceWorker::RunGfxDeviceWorker{noformat}
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.