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Won't Fix

Votes

0

Found in

2021.3.45f1

Issue ID

UUM-84242

Regression

No

Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when opening a specific project

-

Reproduction steps:
1. Open the attached project "CrashRepro"

Expected result: Project opens
Actual result: Editor crashes

Reproducible with: 2021.3.45f1
Not reproducible with: 2022.1.0a1, 2022.3.49f1, 6000.0.23f1

Reproducible on: Windows 11
Not reproducible on: No other environment tested

First few lines of stack trace:

{noformat}0x00007FF694C98342 (Unity) GfxDeviceD3D11Base::DrawBuffersIndirect
0x00007FF6962FC53B (Unity) GfxDeviceWorker::RunCommand
0x00007FF6962FEBBB (Unity) GfxDeviceWorker::RunExt
0x00007FF6962FECD8 (Unity) GfxDeviceWorker::RunGfxDeviceWorker{noformat}

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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