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Crash on RebuildTransformHierarchy when setting a transform parent to As...
How to reproduce: Open the user attached project Right-click in the project and "Build AssetBundles" to ensure the "Empty" prefab is... Read more
[FrameDebugger] Frame debugger doesn't show rendering event details afte...
Steps to repro: 1. Open attached project and 'test' scene;2. Click on Scene view tab in Editor;3. Launch Play mode;4. Open Frame Deb... Read more
[MemoryLeak] Mono memory increases when switching scenes
Steps to reproduce:1. Open the attached project 'case_769695-memory2'2. Open one of the attached scenes and play3. Open the Profiler... Read more
ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...
How to reproduce:1. Create a new project2. Import the Avalon.tff to the project3. Install TMP package4. Window > TextMeshPro >... Read more
GameObjectRecorder only records changes in the root object, changes in c...
How to reproduce:1. Open attached project2. Open ReproScene and enter the Play Mode3. Press 'Enter' to start recording character mov... Read more
Color of baked Lightmaps is incorrect when a Material with Emission is p...
How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more
Error on async assets load
To reproduce:1. Open GameLoader scene.2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more
Separation lines are missing in Render Graph Viever window between Acces...
Steps to reproduce:1. Create new Unity project2. Set Editor theme to Light3. Open Render Graph Viewer window (Window > Analysis &... Read more
[HDRP] Need to update HDRP wizards documentation
The location of HDRP wizard is outdated in the doc Read more
UnityCrashHandler32 and Standalone Build Icons are different
Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output