Search Issue Tracker

0
votes
Fixed

Background image scaling changes when changing VisualElement border colo...

UI Toolkit Graphics

-

May 10, 2023

-

Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a15, 2023.3.0a1

How to reproduce:1. Open the user’s attached “border-test.zip” project2. Enter Play Mode and press the “Down” button, then observe t... Read more

3
votes
Fixed

[SceneManager/GI] Application not responding during SceneManager.LoadSce...

Global Illumination

-

Apr 22, 2016

-

Version/s: 5.3.4f1

Steps to reproduce:1. Open "LightingDataLoading" project2. Open "Start" scene3. "Build and run" this project4. Push button "Load sce... Read more

0
votes
Won't Fix

Crash upon loading scene (test) from project

Physics

-

Apr 28, 2015

-

Version/s: 5.0.1f1

1. download and open attached project (case_692946-Slash)2. open the scene called test Unity will crash while attempting to load the... Read more

2
votes
Fixed

Linux: Pressing TAB while editing text in an input field inserts an actu...

UI

-

Feb 24, 2015

-

Version/s: 4.6.3f1

-e: see title, doesn't do that on windows or osx standalone -repro:--create new scene--add input field http://docs.unity3d.com/Manua... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

-

Jun 14, 2019

-

Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

0
votes
Fixed

Scene view is gray, raises errors after adding HD Raytracing Environment...

Package: Scriptable Render Pipeline HD

-

Sep 15, 2019

-

Version/s:

How to reproduce:1. Open the "raytracing_error" Scene in the attached "Unity_DXR_Test-master.zip" Project2. Attach "HD Raytracing En... Read more

0
votes
Duplicate

[HDRP] Standalone build doesn't render when Path Tracing is enabled

Package: Scriptable Render Pipeline HD

-

Mar 01, 2022

-

Version/s: 13.1.8

How to reproduce:1. Open the user attached project (ptr.zip)2. Build and run the project3. Observe the built player Expected result:... Read more

0
votes
Fixed

websocket library you use prints a "*** sending new, pending truncated *...

Networking

-

Apr 24, 2016

-

Version/s:

according:https://github.com/warmcat/libwebsockets/issues/123https://github.com/warmcat/libwebsockets/issues/124 rx_buffer_size shou... Read more

0
votes
Duplicate

Unity crashes when calling GameObject.Destroy() on an "empty" GameObject

Scripting

-

May 24, 2017

-

Version/s: 5.6.1f1

Description: This crash happens when calling GameObject.Destroy() on an "empty" GameObject that has a VectorLine from the Vectrosity... Read more

0
votes
Fixed

[iOS] Loading with WWW.LoadFromCacheOrDownload from StreamingAssets hang...

iOS

-

Jan 15, 2016

-

Version/s: 5.3.1p1

Steps to reproduce: 1. Open attached project (StreamingAssetsDownloadBug_stripped.zip)2. Build for iOS3. Build the Xcode project and... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.