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0
votes
Won't Fix

UsePass for ShaderLabShader is ignored and GameObjects are not rendered ...

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Feb 06, 2023

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Version/s: 2020.3.42f1, 2021.3.16f1

How to reproduce:1. Open the project “IN_20904”2. Open the “Bug Demonstration” Scene in Scenes3. Enter the Play Mode Expected result... Read more

0
votes
Won't Fix

[2022.3 only] Crash on AttachAddedComponents when opening a scene or lau...

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Dec 12, 2024

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Version/s: 2022.3.54f1

Reproduction steps:1. Open the attached project "Repro"2. Open scene "Scenes/SampleScene"3. If the Editor doesn't crash after openin... Read more

0
votes
By Design

Prefab does not save the Input Action Reference when the button is used ...

Scene Management

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Sep 02, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.4f1, 2022.2.0b5, 2023.1.0a6

Reproduction steps: Open the attached project (“PrefabBug.zip“) Select Assets/TestPrefab Open “Testprefab” In the Inspector press th... Read more

0
votes
Fixed

[UNET WebGL] crossdomain error running from file:///

Networking

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Jul 02, 2015

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Version/s: 5.1.1f1

-e: see title, stops you from using the matchmaker service -repro:--build and run webgl--Click the "Start MatchMaker" button--Click ... Read more

0
votes
Duplicate

Vector3 does not implement IFormattable interface

Scripting

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Aug 26, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.2f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'project-1179279.zip' project2. Enter Play mode and observe the Console window Expected result... Read more

0
votes
Not Reproducible

Services Window breaks and shows an indefinite "Loading..." label when d...

Window management

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Jul 31, 2019

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Version/s: 2018.3.0b3, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

How to reproduce:1. Create a new project2. Open the Services window3. Undock it and dock it again4. Observe the Services window Expe... Read more

3
votes
Fixed

Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...

Serialization

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Sep 27, 2019

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Version/s: 2019.3.0a8, 2019.3.0b4, 2020.1.0a1

How to reproduce:1. Open attached project2. Open SampleScene3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reproducib... Read more

3
votes
Fixed

[Android] App crashes when loading animated mesh data from asset bundle

XR SDK

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Nov 11, 2019

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Version/s: 2019.3.0b10, 2019.3.0b11

Repro steps:1. Open attached project2. Windows -> Asset Management -> Addressables -> Groups, in the window choose Build -&... Read more

0
votes
Fixed

Redundant empty space on tooltip for 'Cast Shadows' option for Additiona...

Lighting

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Oct 02, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.22f1, 6000.1.0a2

Steps to reproduce: Open a Unity URP Project Create a new URP Asset via Create > Rendering > URP Asset (with Universal Rendere... Read more

1
votes
Fixed

Mesh particle system prevents batching when using it with Default-Partic...

Shuriken

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May 17, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Play the attached scene(20170517_bugreport_mesh_particle_prevent_batching.unitypackage).2. Check current statu... Read more

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