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[WebGL] NavMeshSurface crashes player when it refers to a NavMeshData file
https://github.com/Unity-Technologies/NavMeshComponents Add a NavMeshSurface component to an object.Press the Bake button from it's ... Read more
No Reference Buttons are available for Rendering Debugger's Material and...
Steps to reproduce: Open any URP Project Navigate to Window > Analysis > Rendering Debugger Select the "Rendering" tab Observe... Read more
[WebGL] Cursor.lockState does not work as expected
-e: see title, almost none of them work correctly -repro:--build and run attached test scene--go through the listed states by button... Read more
Scene view camera shifts when resetting Editor layout with 2D view enabl...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Open the Scene view Enable 2D view in the Scene view In... Read more
[Terrain] Editor crashes on applying/removing branch material of the sta...
Editor crashes on applying/removing branch material of the static Tree. Steps to repro:1. Open the attached.2. Tree game object >... Read more
[Graphics] Crash when submitting depth with no MSAA
[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more
SessionException: Unexpected exception processing network metadata when ...
*Client scripts attached to ticketSteps to reproduce: Host creates a Session without {{WithRelayNetwork()}} (solo lobby, no networki... Read more
Unity IAP Facebook store implementation library conflicts with NuGets Fa...
Step to reproduce:1. Create a new Unity project2. Enable IAP and import IAP plugin3. Import 'Facebook.dll' attached OR download Face... Read more
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