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0
votes
Won't Fix

[32-bit] Unity crashes on play when loading 32-bit DLL file

Serialization

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Apr 29, 2015

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Version/s: 5.0.1f1

To reproduce the bug please follow the steps1. Open "case_693215-DraglineWrapper" project on 32-bit Unity2. Open "dragline" scene3. ... Read more

1
votes
Fixed

[iOS] [Input System] EnhancedTouch touches persist when released after t...

iOS

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Mar 30, 2022

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Version/s: 2022.3.33f1, 2023.2.0b14, 2023.3.0a10

How to reproduce:1. Open the attached project ("InputSystemCheck_ver1_1_0.zip")2. Open "SampleScene" Scene3. Build And Run on an iOS... Read more

0
votes
Duplicate

[NavMesh] Area type isn't baked correctly into NavMesh if NavMeshModifie...

AI

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Jan 02, 2017

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Version/s: 5.6.0b1

To reproduce:1. Open attached project "NavMeshAreaBug.zip"2. Open "TestScene" scene.3. Find "GameObject" and "GameObject (1)" in Sce... Read more

0
votes
Fixed

[Linux] New shortcuts are not updated in the context menus when they are...

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Jan 27, 2025

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Version/s: 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

Reproduction steps:1. Create a new 3D project2. Open the Shortcuts window (Edit > Shortcuts)3. Change the “Main Menu/Assets/Refre... Read more

0
votes
Fixed

Crash when opening project

Shader System

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May 25, 2022

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Version/s: 2023.1.0a9, 2023.2.0a1

Reproduction steps:1. Open the user's attached project Expected result: The project opensActual result: The project crashes Reproduc... Read more

0
votes
Fixed

[Linux][PlasticSCM] Dialog window is offset when checking in chances

Linux

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Mar 23, 2023

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Version/s: 2021.3.19f1

Reproduction steps:1. Open the attached “BugRepro” project2. Log in to PlasticSCM3. Create a Workspace4. Click “Checkin Changes”5. O... Read more

0
votes
Fixed

Changes to top prefab can cause "scheduled for reimport during the Refre...

Asset - Importers

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May 18, 2022

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Version/s: 2020.3.23f1, 2020.3.30f1

How to reproduce:1. Open the user attached project2. Set up a git repository for the project3. Create two commits changing the scale... Read more

1
votes
By Design

Build fails with "Error: Failed to find entry-points" when building for UWP

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Jan 28, 2025

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Version/s: 2022.3.56f1, 6000.0.36f1, 6000.1.0b3, 6000.2.0a1

How to reproduce:1. Open the attached project "bug.zip"2. Build the project for UWP Expected results: Build is successfulActual resu... Read more

1
votes
By Design

[GI] light is cast evenly to all directions from the object that has emi...

Global Illumination

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Feb 25, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Open attached project.2. Open "textureEmissionToUniformExtreme" scene.3. Go to "Window > Lighting > Scen... Read more

0
votes
Fixed

[Deployment] SplashScreen preview button does not refresh until mouse po...

Deployment Management

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Nov 19, 2019

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Version/s: 2019.2.0a9, 2019.3.0a1, 2019.3.0b12

SplashScreen preview button does not refresh until mouse pointer is hovering on it. Refer attached video Steps to reproduce:1) Creat... Read more

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