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0
votes
Fixed

Switching canvas render mode to overlay doesn't show canvas' content

UI

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Apr 20, 2016

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Version/s: 5.3.4f1

1. Load attached project2. In the Hierarchy tab, select the Canvas object3. under the canvas component, change the render mode to sc... Read more

0
votes
Fixed

[TMP][Soft keyboard][Web/Mobile] Blank/unused space between mobile input...

Web Platform

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May 25, 2022

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Version/s: 2022.2.0a10

How to reproduce:1. Open the attached project2. Add TMP package version of 3.2.0-Preview.3 or above (internal link https://github.cd... Read more

0
votes
Not Reproducible

[Linux] Editor sometimes crashes on exit in CentOS 7

Linux

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Aug 13, 2019

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Version/s: 2019.3.0a12

[Linux] Editor sometimes crashes on exit in CentOS 7 In recent (2019.3) builds of the Linux editor, the editor will sometimes crash ... Read more

0
votes
Fixed

RGB, R, G and B button does nothing in Lightmap thumbnail preview

Shadows/Lights

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Nov 20, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b12, 2020.1

RGB, R, G and B button does nothing in Lightmap thumbnail preview Steps to Reproduce: 1. Create a new Project2. Create Hierarchy &gt... Read more

0
votes
Won't Fix

Scene change after removing missing component causes crash at ves_icall_...

Scripting

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Apr 10, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open scene "sceneWithMissingComponent"3. In top menu, click "SNSTools > Project Cl... Read more

0
votes
Fixed

Misleading shader compilation logging message

Shader System

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May 25, 2021

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Version/s:

When doing the player build, a log appears in the Editor log that informs about the progress. The log says something like "[ 60s ] c... Read more

0
votes
By Design

Button with animation transition gets stuck to Pressed state

Animation

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Jan 22, 2015

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Version/s: 4.6.1p4

To reproduce:1. Open attached project2. Open scene3. Open animator window4. Select GoToView1 gameobject5. Press play6. Click Go To V... Read more

0
votes
Third Party Issue

Shader throws compilation errors when SV_GroupIndex is used in ComputeSh...

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Feb 06, 2024

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Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

How to reproduce:1. Open the attached project “GroupIndexBug”2. Observe the Console Expected result: There are no errors and the Sha... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

0
votes
Won't Fix

Mesh doesn't get rendered in Player when using Graphics.DrawMeshInstanced

Graphics Device Features

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Sep 13, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0b7, 2023.1.0a9, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project “IN_7570”2. Open “SampleScene” in Scenes3. Enter the Play Mode4. Observe the Game View... Read more

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