Search Issue Tracker

0
votes
Fixed

Switching canvas render mode to overlay doesn't show canvas' content

UI

-

Apr 20, 2016

-

Version/s: 5.3.4f1

1. Load attached project2. In the Hierarchy tab, select the Canvas object3. under the canvas component, change the render mode to sc... Read more

1
votes
Won't Fix

[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices

Android

-

Jan 24, 2016

-

Version/s: 5.2.3p1

Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more

0
votes
Fixed

[VFX] Specific mesh doesn't render if in the player if it's used within ...

Package: Visual Effect Graph

-

Mar 10, 2020

-

Version/s:

Repro steps:1. Open the attached project's ReproScene2. Create a standalone build3. Observe that all page meshes (both the regular o... Read more

0
votes
Fixed

Scripting Define Symbols list is overwritten on all platforms when chang...

Scripting

-

Sep 27, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1

Steps to reproduce:1. Create a new project2. Navigate to Edit > Project Settings... > Player > Other Settings > Script C... Read more

0
votes
Fixed

RGB, R, G and B button does nothing in Lightmap thumbnail preview

Shadows/Lights

-

Nov 20, 2019

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b12, 2020.1

RGB, R, G and B button does nothing in Lightmap thumbnail preview Steps to Reproduce: 1. Create a new Project2. Create Hierarchy &gt... Read more

3
votes
Fixed

[Android] After bringing application back from background several times ...

Mobile

-

Apr 18, 2017

-

Version/s: 5.3.7p4

Reproduction steps:1) Download and open user's attached project (WaitForPresentAndroid.zip)2) Build and run "Main.unity" scene on an... Read more

0
votes
Won't Fix

Scene change after removing missing component causes crash at ves_icall_...

Scripting

-

Apr 10, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open scene "sceneWithMissingComponent"3. In top menu, click "SNSTools > Project Cl... Read more

8
votes
Duplicate

At certain angles at large distances, shadows are not rendered when usin...

Shadows/Lights

-

May 14, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.25f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Hierarchy window, s... Read more

0
votes
By Design

Button with animation transition gets stuck to Pressed state

Animation

-

Jan 22, 2015

-

Version/s: 4.6.1p4

To reproduce:1. Open attached project2. Open scene3. Open animator window4. Select GoToView1 gameobject5. Press play6. Click Go To V... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

-

Nov 14, 2019

-

Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.