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30
votes
Fixed

[Package Manager] User Not Logged In error appears if the editor is laun...

Packman

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Jan 09, 2020

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Version/s: 2019.3.0b2, 2019.3.0f5

If you launch the editor with the My Assets section of the Package Manager open, you'll receive the following log in the console onc... Read more

94
votes
Duplicate

RTHandles in URP causes memory allocation in multi-camera scenarios

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Nov 11, 2022

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Version/s: 2023.1.0b10

Steps to reproduce:1. Open the “Defender 2D” project2. Open “Camera Stacking” scene3. Enter Play Mode4. Compare and observe memory u... Read more

17
votes
Fixed

Terrain details are pink even when a Prefab Shader is set to one of the ...

LW RP

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Jul 18, 2019

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Version/s: 2019.1.10f1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open the "case1170443_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Observe the Scene window Exp... Read more

50
votes
Active

Increased Memory usage when Update Mode 'On Demand' Realtime lights are ...

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Nov 28, 2024

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Version/s: 2021.3.46f1, 2022.3.52f1, 6000.0.30f1, 6000.1.0a7, 6000.2.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached “lights-memory-tests.zip” project2. Open the “OutdoorsScene”3. Build and Run the Project4. A... Read more

17
votes
Fixed

Some lit Shaders are having huge count of variants which leads to projec...

Package: Scriptable Render Pipeline Universal

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Nov 05, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open the user's attached "GLTFSizeRepo" project2. Select any ShaderGraph from "Packages -> glTFast -> Runt... Read more

21
votes
Fixed

Windows COM throws the InvalidProgramException when using Ookii.Dialogs ...

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Jan 29, 2024

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Version/s: 2023.2.7f1, 2023.3.0b4, 6000.0.0b11, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/StandaloneFileBrowser/Sample/CanvasSampleScene.unity” ... Read more

80
votes
Fixed

Android builds fail with Java 9 JDK and Unable to list target platforms ...

Android

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Oct 04, 2017

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Version/s:

With the latest public versions of Unity (2017.1.1f1), Android Studio/SDK tools(26.0.2), and JDK (Java HotSpot(TM) 64-Bit Server VM ... Read more

58
votes
Fixed

Errors are Constantly thrown when Active Input Handling is set to Input ...

Package: Scriptable Render Pipeline Universal

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Aug 16, 2019

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Version/s: 7.0.1

How to reproduce:1. Create a new URP template project2. Open Project Settings > Player > Active Input Handling and set it to "... Read more

19
votes
Not Reproducible

[Android] Sound stuttering issue on Huawei Mate 20 Pro

Android

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Nov 26, 2018

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Version/s: 5.5.5p2

Steps to reproduce:1. Open attached project2. Build & Run on Huawei Mate 20 Pro Expected result: sound stuttering issues should ... Read more

19
votes
Fixed

“Connection is no longer valid. Calling auto disconnect.” error after te...

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more

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