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31
votes
Not Reproducible

[Android] Application.Quit and Application.Unload crashes the app on sev...

Mobile

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Mar 14, 2019

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Version/s: 2019.2.0a7

How to reproduce:1. Open the attached project2. Make sure Scripting Backend is set to IL2CPP3. Build and run on device4. Press Quit ... Read more

19
votes
Fixed

Cannot activate license within a docker container

Windows

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Oct 22, 2019

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Version/s: 2018.4

Following this bug report in our forums (https://forum.unity.com/threads/batch-mode-license-activation-fails-in-a-docker-container.7... Read more

13
votes
Fixed

Immutable Package errors are thrown when selecting a Prefab containing C...

uGUI

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Dec 14, 2021

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Version/s: 2022.1.0a6, 2022.1.0b2, 2022.2

How to reproduce:1. Create a new URP or HDRP project2. Open the "Packages -> Core RP Library -> Runtime -> Debugging -> ... Read more

11
votes
Fixed

Build is launched in the wrong Display when Main Display is changed

Windows

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Apr 27, 2022

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Version/s: 2021.2.0a16, 2021.3, 2021.3.1f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "Display test"2. Check your Display settings3. Build and Run project4. Notice that t... Read more

26
votes
Won't Fix

[Performance Regression] AssetBundleLoadAllAssets - Load_Prefabs_AllAsse...

Asset Bundles

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Dec 06, 2019

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Version/s: 2019.3, 2019.4, 2020.1, 2020.2

AssetBundleLoadAllAssets - Load_Prefabs_AllAssets is significantly slower than 18.4 Platform Affected - MacOS To observe the issue:h... Read more

16
votes
Fixed

Crash after "[Physics.PhysX] Foundation: Invalid registration detected" ...

Physics

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Nov 23, 2019

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Version/s: 2019.3.0a11, 2019.3.0b12, 2020.1.0a1

Steps to repro:1. Open the project attached by the user2. Enter Play mode3. Wait a few seconds until "[Physics.PhysX] Foundation: In... Read more

16
votes
By Design

OnTriggerEnter and OnTriggerExit not working correctly when changing tra...

-

Jun 14, 2022

-

Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

Reproduction steps:1. Open the attached project "1421306.zip"2. Enter Play Mode3. Observe the Console window when the "Detectable" G... Read more

24
votes
Fixed

[Networking] Console is flooding with "host id out of bound id {0} max i...

Networking

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Apr 05, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project.2. Build and run it as Standalone.3. Click "Initialize Broadcast".4. Click "Start Br... Read more

23
votes
Won't Fix

Unity fails to load .NET 4.6 assemblies with TypeLoadException

Mono

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May 17, 2017

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Version/s: 2017.1.0b5

DLLs added to the project:Microsoft.Management.Infrastucture.dllMicrosoft.Management.Infrastructure.Native.dllSystem.Management.Auto... Read more

14
votes
Fixed

[macOS] Standalone build with .NET 2.0 API throws NotSupportedException...

Mono

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Aug 08, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open the attached project2. Make sure that "Api Compatibility Level" is set to ".NET 2.0" under player setting... Read more

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