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15
votes
Fixed

Building with Autoconnect Profiler enabled throws error that ShowProfile...

Build Pipeline

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Jul 12, 2018

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Version/s: 2018.3.0a4, 2018.3.0a5

Steps to reproduce: 1. Create a new project2. Enable Development build and Autoconnect Profiler3. Build and RunNotice error in conso... Read more

20
votes
Fixed

Memory leak when building AssetBundle with Sprite Atlas enabled on macOS

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Nov 15, 2023

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Version/s: 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14, 6000.0.0b11

Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the Activity Monitor and observe the Unity process Memory usage... Read more

30
votes
Fixed

[Package Manager] User Not Logged In error appears if the editor is laun...

Packman

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Jan 09, 2020

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Version/s: 2019.3.0b2, 2019.3.0f5

If you launch the editor with the My Assets section of the Package Manager open, you'll receive the following log in the console onc... Read more

19
votes
Fixed

[Android] CommandInvokationFailure appears in console when inspecting th...

Mobile

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Mar 12, 2019

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Version/s: 2019.2.0a1, 2019.2.0a7, 2019.3.0a1

To reproduce this issue:- Install either Unity Editor 2019.3 or 2019.2 using the HUB- install the Android Module and the Android SDK... Read more

18
votes
Fixed

Crash when selecting two cameras in the hierarchy when there is a Terrai...

Terrain

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Nov 07, 2018

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Version/s: 2018.3.0b1, 2018.3.0b8

How to reproduce:1. Download, extract and open the attached project (1098608_repro.zip)2. Open scene 'Game' (Assets -> Scenes)3. ... Read more

94
votes
Duplicate

RTHandles in URP causes memory allocation in multi-camera scenarios

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Nov 11, 2022

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Version/s: 2023.1.0b10

Steps to reproduce:1. Open the “Defender 2D” project2. Open “Camera Stacking” scene3. Enter Play Mode4. Compare and observe memory u... Read more

80
votes
Fixed

Android builds fail with Java 9 JDK and Unable to list target platforms ...

Android

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Oct 04, 2017

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Version/s:

With the latest public versions of Unity (2017.1.1f1), Android Studio/SDK tools(26.0.2), and JDK (Java HotSpot(TM) 64-Bit Server VM ... Read more

21
votes
Fixed

Windows COM throws the InvalidProgramException when using Ookii.Dialogs ...

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Jan 29, 2024

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Version/s: 2023.2.7f1, 2023.3.0b4, 6000.0.0b11, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/StandaloneFileBrowser/Sample/CanvasSampleScene.unity” ... Read more

17
votes
Fixed

Some lit Shaders are having huge count of variants which leads to projec...

Package: Scriptable Render Pipeline Universal

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Nov 05, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open the user's attached "GLTFSizeRepo" project2. Select any ShaderGraph from "Packages -> glTFast -> Runt... Read more

17
votes
Fixed

Terrain details are pink even when a Prefab Shader is set to one of the ...

LW RP

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Jul 18, 2019

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Version/s: 2019.1.10f1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open the "case1170443_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Observe the Scene window Exp... Read more

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