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0
votes
By Design

[Collaborate] New layer is not pushed when the project is not saved, res...

Package: Collab Proxy

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Feb 01, 2020

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Version/s: 2.1.0-preview.3

How to reproduce: 1. [PC1] Open a new project 2. [PC1] In Hierarchy, create Cube Prefab and delete it from the Hierarchy 3. [PC1] [... Read more

0
votes
Fixed

[iOS] HandHeld.PlayMovie doesn't work correctly in Landscape mode on iOS6

iOS

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Jun 22, 2015

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Version/s: 5.2.0a3

To Reproduce: 1. Deploy the attached project to an iOS6 device. 2. Rotate the device to landscape mode. 3. Play video in any mode. ... Read more

1
votes
By Design

Plugins folder compiles even when nothing has changed in that folder

Scripting

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Mar 30, 2016

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Version/s: 5.3.4p1

How to reproduce: 1. Open attached project - Project contains a single empty script at the root and a single script file with thou... Read more

0
votes
Active

NavMesh obstacles create unpassable lines for NavMesh agents when Voxel ...

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Dec 20, 2021

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Version/s: 2019.4.40f1, 2021.1.9f1, 2021.2.19f1, 2022.1.7f1, 2022.2.0a18, 2023.1.0a25, 2023.2.0a1, 2023.3.0a3

Reproduction steps: 1. Open the attached project and open the "NavMeshScene" scene 2. Enter the Play mode 3. Using the Left mouse... Read more

0
votes
Fixed

[Mobile] TouchControl.tapCount stays at 0 when "Script Debugging" is che...

Package: Input System

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Oct 28, 2019

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Version/s: 1.0.0-preview.3

Steps to repro: 1. Open attached project 2. Make sure in Build Settings "Script Debugging" is enabled 3. Build for iOS and deploy th... Read more

0
votes
Won't Fix

[Window management] Window header shrinks for Unity and hub after changi...

Window management

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Jul 16, 2019

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Version/s: 2019.3.0a5, 2019.3.0a10

Window header shrinks for Unity and hub after changing the UI scaling from preferences. Refer to the attached screenshot. Steps to ... Read more

4
votes
Duplicate

Input System detects PointerMove event after PointerDown events in WebGL...

WebGL

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Aug 07, 2021

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Version/s: 2021.2.0b6, 2022.1

Reproduction steps: 1. Open the attached "BrowserInputBugRepro.zip" project 2. Load "SampleScene" in the Assets/Scenes folder 3. Ent... Read more

0
votes
Fixed

[Profiler] Dropdown button under 'Module Details Panel' for 'CPU Usage M...

Profiling

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Feb 28, 2020

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Version/s: 2020.1.0a11, 2020.1.0a26, 2020.2.0a1

The dropdown button in the Module Details Panel for CPU Usage Module disappears on switching to Hierarchy or Raw Hierarchy View. If ... Read more

0
votes
Won't Fix

Crash on AssetImportManager::ImportWithEnum when starting the project

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Sep 08, 2022

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Version/s: 2020.3.39f1, 2021.2.0a12

Reproduction steps: 1. Open the user’s attached project Expected result: The project starts normally Actual result: Unity Edito... Read more

0
votes
Fixed

[iOS] Wireless MFI controller input is not detected until the Applicatio...

Mobile

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Jan 13, 2020

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Version/s: 2017.4, 2018.4, 2019.1.14f1, 2020.1, 2020.2

Steps to reproduce: 1. Open project in "project.zip" 2. Build for iOS 3. Connect a supported MFI controller to an iOS device (tested... Read more

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