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0
votes
Fixed

[Deployment] SplashScreen preview button does not refresh until mouse po...

Deployment Management

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Nov 19, 2019

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Version/s: 2019.2.0a9, 2019.3.0a1, 2019.3.0b12

SplashScreen preview button does not refresh until mouse pointer is hovering on it. Refer attached video Steps to reproduce:1) Creat... Read more

0
votes
Fixed

Crash on TerrainCollider::CreateTrees() when entering the Play Mode

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Aug 14, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a3

Reproduction steps:1. Open the attached “Test Project” project2. Enter the Play Mode Expected result: Enters Play Mode successfullyA... Read more

1
votes
Fixed

[Decal] decal:blend in Surface shaders doesn't work with shadows

Shaders

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Apr 30, 2015

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Version/s: 5.0.1f1

Objects with "decal:blend" used to receive shadows in 4.x.In 5.0 they don't. Two projects with screenshots provided. Read more

1
votes
Fixed

Editor freeze when opening a Prefab with incorrect references in the Pre...

Scene Management

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Nov 04, 2019

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Version/s: 2018.4, 2018.4.5f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open QA-supplied project2. Try to open the Prefab in the "Sample Scene" in the Prefab edit mode Expected: no f... Read more

2
votes
Fixed

Crash on AnimatorStateMachine::RemoveTransitionsWithDeletingObject when ...

Mecanim Animation

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Mar 13, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.13f1, 2023.3.0b10, 6000.0.0b11

Reproduction steps:1. Open the attached “repro-project“2. In the Project window find and open the “Assets/Invector@MeleeCombat_Upper... Read more

0
votes
Not Reproducible

[HDRP][AMD] Nullreference Exception thrown on setting any values in Full...

Package: Scriptable Render Pipeline HD

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Nov 18, 2019

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Version/s: 7.1.5

Nullreference Exception thrown on setting any values in Fullscreen Debug Mode Steps to reproduce:1. Create a new Project with 3D Tem... Read more

0
votes
Fixed

[Linux] Project Settings window cannot go over Build Settings window

Linux

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Jul 25, 2019

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Version/s: 2019.3.0a3, 2019.3.0a11

How to reproduce:1. Create or open any project2. Open Build Settings and Project Settings windows3. Make sure that both windows are ... Read more

0
votes
Fixed

[WebGPU] clearing 2d array texture only clears first slice

WebGPU

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Dec 10, 2025

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Version/s: 6000.0.64f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a4

Steps to reproduce: CommandBuffer cmd = new CommandBuffer();RenderTargetIdentifier rtId = new RenderTargetIdentifier(arrayTexture, 0... Read more

0
votes
Fixed

Error appears when undo the creation of prefab, which had transform comp...

Scene Management

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May 18, 2017

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Version/s: 2017.1.0b6

Reproduction steps:1. Create new project.2. Create new gameobject.3. Drag it to project window to create prefab.4. Add rect transfor... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

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Dec 24, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more

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