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1
votes
Fixed

SerializeReference working incorrectly when using Prefab Variant

Serialization

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Oct 07, 2022

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Version/s: 2021.3.11f1, 2022.2.0b9, 2023.1.0a12

Reproduction steps: Open the attached project(“VarianSerializationBug.zip“) Select Scene Assets/Scenes/SampleScene Select Assets/Var... Read more

1
votes
Fixed

[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...

XR SDK

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Nov 08, 2019

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Version/s: 2019.1.0a6

Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Not Reproducible

[HDRP][AMD] Nullreference Exception thrown on setting any values in Full...

Package: Scriptable Render Pipeline HD

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Nov 18, 2019

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Version/s: 7.1.5

Nullreference Exception thrown on setting any values in Fullscreen Debug Mode Steps to reproduce:1. Create a new Project with 3D Tem... Read more

0
votes
Won't Fix

Material Preview does not show selected Reflection Probes

Shadows/Lights

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Jun 01, 2022

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Version/s: 2022.2.0b1, 2023.1.0a1, 2023.2.0a1

Steps to reproduce:1. Create new builtin template2. Create a new material3. Set it to fully metallic and smooth4. Select the created... Read more

8
votes
Fixed

A domain reload progress dialog is spawned on top of IDE when the Editor...

MacOS

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Jul 08, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Create a new Unity project2. Create a new C# Script3. Make any change in the Script and save Expected result: Th... Read more

0
votes
Won't Fix

[Command] function crashes editor when using class as method argument wh...

Networking

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May 18, 2017

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Version/s: 2017.1.0b5

To reproduce:1. Open project Expected: project will be openedActual: editor crashes Note: to open project 'UnityCrasher' script's 8t... Read more

0
votes
Postponed

Terrain painting with opacity as density option

Package: SRP HD Template

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Apr 10, 2019

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Version/s:

Alpha doesn't work correctly during a painting with opacity as density option. The painting should manage a threshold like for the l... Read more

0
votes
Fixed

If the parent UI Object has "IPointerDownHandler", then it blocks childs...

uGUI

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Sep 24, 2019

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Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "1186487" project2. Enter Play mode3. Click on the "Working" button4. Note output "Click Detected on Butt... Read more

0
votes
Duplicate

[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...

Mobile

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Oct 01, 2019

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Version/s: 2019.3.0a8, 2019.3.0b5, 2020.1

Repro steps:1. Create a new project2. Add a NavMeshObstacle component to any Game Object in the scene and save it3. Switch build tar... Read more

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