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7
votes
Fixed

[MemoryLeak] Mono memory increases when switching scenes

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Feb 11, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Open the attached project 'case_769695-memory2'2. Open one of the attached scenes and play3. Open the Profiler... Read more

0
votes
Fixed

Error appears when undo the creation of prefab, which had transform comp...

Scene Management

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May 18, 2017

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Version/s: 2017.1.0b6

Reproduction steps:1. Create new project.2. Create new gameobject.3. Drag it to project window to create prefab.4. Add rect transfor... Read more

0
votes
Not Reproducible

Can new project in gemalto Unity2019.1.0f2(windows) with the Unity_lic.u...

License

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Apr 17, 2019

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Version/s: 2019.1.0f2

gemalto build:Version 2019.1.0(windows)steps:1.install the unity2019.1.0f22.generate Unity_lic.ulf with the crack tool named UniPatc... Read more

0
votes
Fixed

Resizing the Scene View causes the Editor to lag when the Canvas contain...

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Feb 22, 2024

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Version/s: 2022.3.20f1, 2023.2.12f1, 2023.3.0b9, 6000.0.0b11, 7000.0.0a1

How to reproduce:1. Open the “InputFieldPerformanceRegression” project2. Open the “SampleScene”3. Resize the Scene View horizontally... Read more

0
votes
Fixed

[GI - Lightmapper] Invalid texels are not treated the same way in CPU an...

Progressive Lightmapper

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Nov 12, 2019

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Version/s: 2020.1

Invalid texels are not treated the same way in CPU and GPU lightmapper:When a ray (launched by lightmapper baking) hit a backface we... Read more

3
votes
Fixed

Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...

Serialization

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Sep 27, 2019

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Version/s: 2019.3.0a8, 2019.3.0b4, 2020.1.0a1

How to reproduce:1. Open attached project2. Open SampleScene3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reproducib... Read more

0
votes
Fixed

[iOS][Metal] Splash screen is flickering when no camara is in scene

iOS

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Apr 13, 2016

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Version/s: 5.3.4p3

To reproduce:1. Open attached project2. Build for iOS3. Run on iOS device Actual behavior: Unity splash screen starts to flicker aft... Read more

0
votes
By Design

[URP][Android] _SCREEN_SPACE_OCCLUSION keyword is not turned off in Shad...

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Mar 12, 2023

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Version/s: 2021.3.20f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

Steps to reproduce:1. Open the attached user's project "SSAO BuildTest.zip"2. Open the "Assets/Scenes/SampleScene.unity"3. Build to ... Read more

0
votes
Won't Fix

HDR Color and intensity are not affected when changing the project from ...

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Aug 30, 2022

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Version/s: 2020.3.37f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8, 2023.2.0a1

Reproduction steps: Open the user's attached project Open Assets > Scenes > “Bloom Test” scene Select “Cube (1)” GameObject in... Read more

0
votes
Duplicate

[Shader Graph] Inline Color Node's value is too intensive

Package: Shader Graph

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Sep 14, 2019

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Version/s: 7.0.1

How to reproduce:1. Open user's attached 'Shaders Playground HDRP.zip' project2. Close Maintainer window3. Open 'Simple Dissolve' Sc... Read more

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