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Editor freezes when capturing a Player snapshot through Memory Profiler
Reproduction steps:1. Open a new or an existing project2. Open the Package Manager window and install the Memory Profiler package3. ... Read more
[URP] ArgumentNullException error is thrown on removing camera component...
ArgumentNullException error is thrown on removing camera component from Camera prefab. Steps to repro:1. Create a new URP Project.2.... Read more
Model is clipped by invisible plane in HoloLens 2 project
HoloLens applications are shifting near clipping plane forward unexpectedly REPRO STEPS- load repro project from this URL: https://1... Read more
Part of a clickable label's area becomes unclickable when using GUILayou...
How to reproduce:1. Open the attached 'project-1244210.zip' project2. Select the 'GameObject' in the Hierarchy window3. In the Inspe... Read more
[UX] Creation of subscene with the existing name is ambiguois
To reproduce:1. Create an empty project.2. On newly created scene Add New sub scene (remember the name).3. Save it.4. Delete subscen... Read more
Package Meta GUID duplication warnings are thrown when importing package...
Reproduction steps:1. Open the attached project ("case_1242846-PackageMetafiles.zip")2. Open the Package Manager window3. Select the... Read more
Built project crashes when Screen.SetResolution() method is used with he...
How to reproduce:1. Open the attached 'project-1242757.zip' project2. 'File' > 'Build and Run'CRASH Reproducible with: 2018.4.22f... Read more
Light probe turns black when a punctual light overlaps it
How to reproduce:1. Open "1242829_Lightmapper" project2. Observe the Sphere GameObjects in the Scene view3. Go to Window -> Rende... Read more
[Themes] Component icons get camouflaged on selection when using persona...
Component icons get camouflaged on selection when using personal theme in prefab override window. Refer the attached screenshots Ste... Read more
[URP] [Unreleased version] Profiler spams errors when enabled in playmode
Steps to repro:1. open new template project2. change manifest to use local checkout of URP 9.0.0-preview.17 (Graphics repo @ master)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS