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UI does not get updated instantly when changing Canvas Group Alpha in sc...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Overview“ Scene 3. Enter the Play mode 4. In the Gam... Read more
GC calls generate micro-freezes when UnityEventBase creates a lot of m_C...
Reproduction steps: 1. Open the attached project “IN-3528.zip” 2. Start Play Mode 3. Click Window > Analysis > Memory profiler 4. Ta... Read more
[XR Interaction Toolkit] XRDirectInteractor does not always grab an obje...
Reproduction steps: 1. Open the attached "case_1325375.zip" project 2. Load SampleScene 3. Enter Play mode 4. Grab and release a cu... Read more
Asset bundles which include VideoClip have different CRC values when bui...
How to reproduce: 1. Open the attached project ("case_1152507-CRC_2019_2.zip") 2. Build asset bundles (Toolbar -> Bundles -> Build) ... Read more
[GI - Lightmapper] Invalid texels are not treated the same way in CPU an...
Invalid texels are not treated the same way in CPU and GPU lightmapper: When a ray (launched by lightmapper baking) hit a backface w... Read more
[XR] Passing a default struct to InputDevice.TryGetFeatureValue crashes ...
Repro steps: 1. Open attached project 2. Enter Play Mode with a VR headset attached 3. Move the head around in the scene if it doesn... Read more
Color from the 'Ambient Color' Color Picker doesn't match the actual Amb...
How to reproduce 1. Open the attached 'case_1280918.zip' project 2. From the 'Scenes' folder open 'SampleScene' 3. Open the Lighting... Read more
Test Framework fails to build player if project includes com.unity.ads
Test Framework fails to build player if project includes com.unity.ads Reproduce: 1. open attached project 2. run tests on standalo... Read more
IME languages are not recognized when entering input in Mobile and WebGL...
# Open the attached project "InputAndTMPInput-TestProject.zip" # In File > Build Settings make sure that the WebGL Platform is sele... Read more
[Animation Import] Character Models with Animation Imported from Motion ...
Reproduction steps: 1. Open attached project 2. Go to Assets -> BBallPlayer and select BBallPlayer_MB_stretch.fbx 3. In the Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view