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0
votes
Won't Fix

Crash on core::StringStorageDefault<char>::assign when opening the project

Serialization

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Jan 30, 2023

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Version/s: 2020.3.43f1, 2021.3.16f1

Reproduction steps:1. Open the attached project “Verification.zip“ Expected result: Editor is openedActual result: Editor crashes Re... Read more

0
votes
Won't Fix

[Command] function crashes editor when using class as method argument wh...

Networking

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May 18, 2017

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Version/s: 2017.1.0b5

To reproduce:1. Open project Expected: project will be openedActual: editor crashes Note: to open project 'UnityCrasher' script's 8t... Read more

0
votes
Duplicate

[Package Manager] Text on Install and Remove button are not getting upda...

Package: 2D Sprite

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May 10, 2019

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Version/s: 1.0.0

[Package Manager] Text on Install and Remove button are not getting updated once operation is finished Steps to Reproduce: 1. Create... Read more

1
votes
Duplicate

BatchRendererGroup draws have poor thread load balancing in some cases

Entities Graphics

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Sep 06, 2022

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Version/s: 2022.2.0b3

A user on the forum reports that BatchRendererGroup is taking longer than GameObjects for their workload. The issue seems to be that... Read more

0
votes
Fixed

If the parent UI Object has "IPointerDownHandler", then it blocks childs...

uGUI

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Sep 24, 2019

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Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "1186487" project2. Enter Play mode3. Click on the "Working" button4. Note output "Click Detected on Butt... Read more

0
votes
Won't Fix

iOS devices are not showing up in the script editor's “Attach to Process...

Kernel

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Jan 26, 2023

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Version/s: 2020.3.44f1, 2021.3.18f1, 2022.2.5f1, 2023.1.0b2, 2023.3.0a1, 6000.0.0b11

How to reproduce:1. Build And Run the attached “AttachProcess.zip” project on an iOS device2. Open the “NewBehaviourScript.cs” scrip... Read more

0
votes
Fixed

Color of baked Lightmaps is incorrect when a Material with Emission is p...

Progressive Lightmapper

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more

0
votes
Fixed

[Hub] Can trigger multiple concurrent Hub installations of the same edit...

Hub

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Nov 12, 2019

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Version/s:

[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unity... Read more

0
votes
Fixed

[Frame Debugger] Event slider mouse is different when hovering on the fi...

FrameDebugger

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Oct 18, 2022

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Version/s: 2022.2.0b12, 2023.1.0a15

How to reproduce: Open or create a new project Enter play mode Enable frame debugger Compare hovering the mouse toward the start of ... Read more

0
votes
Fixed

Cinemachine camera moves when Time.timeScale is set to zero(0)

Package: Cinemachine

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Jan 23, 2023

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Version/s: 2.9.5, 3.0.0-pre.3

Reproduction steps: 1. Open the attached project “CineProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter Play Mode4... Read more

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