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0
votes
Fixed

"Destroy can only be called from the main thread" is thrown after buildi...

Package: Input System

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Aug 23, 2019

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Version/s: 0.9.6

How to reproduce:1. Make sure that IL2CPP is installed2. Open attached project "BugReproduction.zip"3. In Editor, click on Window -&... Read more

5
votes
Fixed

[SRP] Two or more cameras/reflection probes rendering Terrain crashes wi...

Package: Scriptable Render Pipeline HD

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Nov 13, 2019

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Version/s: 7.1.2, 6.9.2

Steps to reproduce:1. Open attached HDRP project2. Create a Planar Reflection Probe3. Add terrain and align planar reflection probe ... Read more

0
votes
Fixed

[URP] Terrain with "Draw Instanced" does not render when built with 'bat...

Terrain

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Oct 31, 2019

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Version/s: 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Build the project with the following command line:Unity.exe -projectPath <projectpath> -batchmode -build... Read more

0
votes
Fixed

"NullReferenceException" in Particle System's Shape Module while referen...

Visual Effects - Legacy

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Aug 09, 2022

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Version/s: 2022.2.0a4, 2022.2.0b4, 2023.1.0a6

Reproduction steps: Open attached project "SpriteIssues.zip" and scene "BaseBattleWorld_ProperUnits" In Hierarchy window, select "En... Read more

0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

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Jan 18, 2016

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Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more

0
votes
Fixed

5.3 Mac standalone with all default settings ("fullscreen" + "native res...

OSX

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Feb 29, 2016

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Version/s: 5.3.3p2

1. create a project with 5.3.3p22. build mac standalone3. run it. Expected: goes into fullscreen, at native display resolution (that... Read more

0
votes
Won't Fix

"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...

Camera

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project and open the SampleScene scene2. Enter the Play Mode3. Capture a frame in the Frame Debugg... Read more

0
votes
Fixed

The Animator window defaults its layout when opened

Animation

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Nov 07, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0a3, 2020.1

Reproduction steps:1. Create a New Project2. Open the Animator window3. Resize the separator line in the middle of the window4. Clos... Read more

0
votes
Fixed

[Linux] New shortcuts are not updated in the context menus when they are...

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Jan 27, 2025

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Version/s: 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

Reproduction steps:1. Create a new 3D project2. Open the Shortcuts window (Edit > Shortcuts)3. Change the “Main Menu/Assets/Refre... Read more

0
votes
By Design

Scale cannot be changed of Prefabs in Context with the "Scale" Transform...

Scene Management

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Oct 12, 2022

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Version/s: 2020.3.39f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

How to reproduce:1. Open up the attached project2. Click the arrow to the right of the Prefabs name in Hierarchy to enter the Prefab... Read more

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