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"Failed reading from" and "Failed creating system" errors are thrown on ...
To repro:1. Open project attached.2. Open scene (Ice Cubes or Amber Cubes) . Actual result: You get errors:Failed reading from: '4c/... Read more
IK is reversed after playing an Animation in Timeline when character has...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Hierarchy window, s... Read more
[SRP] Two or more cameras/reflection probes rendering Terrain crashes wi...
Steps to reproduce:1. Open attached HDRP project2. Create a Planar Reflection Probe3. Add terrain and align planar reflection probe ... Read more
Linux IL2CPP Build Target displays an error message when selected on Win...
How to reproduce:1. Open the user-attached “My project (1).zip“ project with LinuxStandaloneSupport selected as the platform2. Open ... Read more
Mesh particle system prevents batching when using it with Default-Partic...
Reproduction steps:1. Play the attached scene(20170517_bugreport_mesh_particle_prevent_batching.unitypackage).2. Check current statu... Read more
[WebCamTexture][Android]The image is captured with vertical line artifac...
How to reproduce:1. Open the attached project2. Build and run a project on Android3. Click on '02_GetPixels_Test' button to switch t... Read more
The Animator window defaults its layout when opened
Reproduction steps:1. Create a New Project2. Open the Animator window3. Resize the separator line in the middle of the window4. Clos... Read more
Game Object with Unity Toon Shader does not receive shadows
Reproduction steps:1. Open the attached project “ToonTest”2. Build and Run the project Expected result: There is a red shadow under ... Read more
Refresh Button's icon in Asset Bundle Browser is pixelated when changing...
How to reproduce:1. Open the attached "19.3 Packages.zip" Project2. Set UI Scaling to 125% in Preferences > UI Scaling and restar... Read more
[Mobile] Game View stretching when using Unity Remote 5 version 2.0
How to reproduce:1. Open the attached project2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose An... Read more
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