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Multiple "Identifier expected", "{ expected" and "} expected" errors are...
How to reproduce:1. Open the attached “My Projectaasdasd.zip“2. Create a new C# Script (Right click > Create > C# Script)3. Na... Read more
Mesh particle system prevents batching when using it with Default-Partic...
Reproduction steps:1. Play the attached scene(20170517_bugreport_mesh_particle_prevent_batching.unitypackage).2. Check current statu... Read more
[Android] App crashes when downloading AssetBundles with UnityWebRequest...
Reproduction steps:1. Open "1175598" project2. Build & Run for Android3. Press "Start" and Wait Actual Result: Crash Reproduced ... Read more
The Animator window defaults its layout when opened
Reproduction steps:1. Create a New Project2. Open the Animator window3. Resize the separator line in the middle of the window4. Clos... Read more
Product name and Product version fields are not set properly when buildi...
How to reproduce:1. Open the attached “IN-88236“ project2. Build the project3. Open the folder containing the built project in File ... Read more
[HDRP] Missing "Before Fog" injection point for Custom Passes
Currently, if you want to have a post process on objects (let's say an outline), you are missing a crucial injection point "BeforeFo... Read more
[iOS 12] GPU hangs and execution of the command buffer was aborted error...
How to reproduce:1. Open the attached from the link given in Edit2. In the menu bar select Build > Build Configuration3. Set 'Bui... Read more
Unity Editor Update Check window text says to click on “Download install...
Reproduction steps:1. Create a new project2. Open Unity Editor Update Check window (Help > Check for Updates) Expected result: Th... Read more
Refresh Button's icon in Asset Bundle Browser is pixelated when changing...
How to reproduce:1. Open the attached "19.3 Packages.zip" Project2. Set UI Scaling to 125% in Preferences > UI Scaling and restar... Read more
[Mobile] Game View stretching when using Unity Remote 5 version 2.0
How to reproduce:1. Open the attached project2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose An... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables